Preview

Virtual Reality: How It Affects Our Lives

Powerful Essays
Open Document
Open Document
2073 Words
Grammar
Grammar
Plagiarism
Plagiarism
Writing
Writing
Score
Score
Virtual Reality: How It Affects Our Lives
Virtual Reality: How it Affects Our Lives.
INF. 103
September 5, 2009

We can find many uses for virtual reality in our lives, and we also find it in many instances that some would not even think of. We can use virtual reality for education, job training, social networking, and even gaming. In this paper I will give examples of each as well as how virtual reality was created, and how long it has actually been around. I will also tell how virtual reality can be detrimental to it users. Virtual reality was actually first created in the late 1920’s to the early 1930’s. A scientist named Edwin Link developed the first flight simulator which he called the “pilot maker” or the ANT-18 Link Trainer (blue box). (Jeff Beish) In the 1950’s through the 1960’s they began making improvements to the simulators taking them from the basic analog that Link first created to one’s more advanced. The more advanced simulators could resemble more planes; several aircraft companies began producing simulators like the B-36, F86D, and the C-119. The purpose behind creating flight simulators was safety. It would be safer for a pilot to learn to fly a plane on the ground and familiarize oneself with the controls before going in the air. In 1965 a man named Ivan Sutherland created the first form of virtual reality that most people think of. Sutherland published a document called ‘The Ultimate Display”, where he discussed his ideas to create a portable virtual world by using two tiny television screens one screen for each eye. He designed a head mounted display that was so heavy that it had to be used with ceiling supports. The images were very crude, but yet the equipment was very expensive. The first helmet was neither portable nor accessible to the public, it had to be used in the lab and the average person could not afford it. Then in 1985 a man named Michael McGreevy, a scientist from NASA/AMES, took Sutherland’s design a step further, if you will. He created



References: http://projects.edte.utwente.n//proo/kommers.htm http://www.cast.org/publications/ncac/ncac_vr.html http://www.faculty.rsu.edu/~clayton/locker/paper.htm http://www.education.com/magazine/article/can_virtual_reality_help_autistic_kids/?page=2 http://www.elon.edu/e-web/predictions/expertsurveys/2006survey/virtualrealityanon.xhtml http://www2.ljworld.com/news/206/nov/12/virtualreality_crimes_present_literal_challenge_ve/ http://www.frc.org/get.cfm?i=IS03K01 http://library.thinkquest.org/26890/virtualreality.htm http://virtrasyatems.com

You May Also Find These Documents Helpful

  • Powerful Essays

    MKT1 CompanyG Marketing Plan

    • 2537 Words
    • 10 Pages

    The XG-PVIE provides an immersible VR experience through its innovative design and function. The VIU (visual simulation unit), utilizing ocular technology which mimics the function of the human eye, provides the user with…

    • 2537 Words
    • 10 Pages
    Powerful Essays
  • Good Essays

    Ready Player One critiques our current society’s dependence on technology and mindless destruction of the atmosphere by blowing it up on a larger scale. Nowadays, it seems like everyone constantly has their face in some kind of device, including some young children. Usually we are using smartphones, tablets or other portable computers. In Ernest Cline’s dystopian society, a new virtual reality machine called the OASIS is used by nearly everyone for everything from playing video games, to education; even some major corporations have their headquarters in the virtual OASIS.…

    • 425 Words
    • 2 Pages
    Good Essays
  • Powerful Essays

    The first person whom Garreau interviewed was Jaron Lanier, a computer scientist who coined the term “virtual reality”. Garreau notes how Lanier “does not see The Curve yielding some inevitable, preordained result, as in the fashion of the Heaven and Hell Scenarios” (195).…

    • 1451 Words
    • 6 Pages
    Powerful Essays
  • Good Essays

    Many people are suffering from treat phobias, PTSD, burns and phantom-limb syndrome. Facing these problems, virtual reality (VR) is employed to help people with misery. In “Total Immersion: How VR Is Transforming Everything from Education to Medicine,” Liat Clark describes how VR impacts healthcare industry. She begins this essay by illustrating an example to show VR’s effect on improving patient’s condition and treating phobias. Chris Merkle, an American soldier, watches one of his most exhausting day during the initial push in Iraq, sitting in a specially designed chair and talking with his therapist. VR helps him overcome his nightmares about road rage. Another example, displaying how it works for debridement, is a patient distracted from…

    • 306 Words
    • 2 Pages
    Good Essays
  • Good Essays

    Virtual reality is the major feature in most of the modern communication…

    • 549 Words
    • 3 Pages
    Good Essays
  • Powerful Essays

    When one is in a virtual environment for long, one soon becomes convinced that the cyber space world is the real world which is the turning point in his life after which everything turns against him. This virtual world that is mistaken to be the real world is a parallel world that one is in. the presence of one in the virtual world that is non–existent leads one to fall in a state is consciousness which is very different from the one in the real world. After this, one starts to think differently, act in a way one has never acted before and a lot of other things that soon do not make sense to him self either, but this is a fact that although one knows there is something wrong, one can not help it. (Johnson 2003)…

    • 2711 Words
    • 11 Pages
    Powerful Essays
  • Good Essays

    Response Paper

    • 844 Words
    • 3 Pages

    Computers have been our best friend for rather a long time. Nowadays we seek technology, and we cannot live without it. Our consciousness tries to pull us into it deeper and deeper. The real problem is not that we are not able to escape, but we do not want to escape. The virtual life has made us a very comfortable place to work, play or communicate. We believe that the technology life is real when it is not. Computers are not bad, and they are not going to give us any harm if we will use it in a right direction. The realization of that, unfortunately, has not come to us yet. Technology used in a wrong way is bringing us to fear of sharing feelings in a real life and not having the knowledge of computers. In this essay, I would like to support Sherry Turkle’s views on today’s impact. She is a professor at MIT who has some very interesting ideas and thoughts.…

    • 844 Words
    • 3 Pages
    Good Essays
  • Good Essays

    Since the radical shift in the ways of communication will continue to lead more people to live in the virtual world, it is imperative them to recognize the importance of having real human relationships and understand that any relationship established in a virtual environment may be not reliable because they are hard to know others sitting behind the screen. It is true that technology helps people build relationships with others around the world; it is also true that a real human relationship could not be sustained without a face-to-face connection. With technology developing at the speed of light, maybe it is time to step back from it and move forward for the human…

    • 1185 Words
    • 5 Pages
    Good Essays
  • Good Essays

    Presence awareness is a terminology used to describe high quality visual experience made possible by new information system technologies such as high speed processors, and very large broadband telecommunications links needed to process and share the visual environment. The purpose is to make the participants feel as if they were in a real environment where they were seeing each other face to face. The main use of presence awareness is to recreate a real environment which can enable face to face and real time interaction without having people to actually travel and physically meet…

    • 788 Words
    • 4 Pages
    Good Essays
  • Good Essays

    Digital Nation - Essay

    • 638 Words
    • 3 Pages

    In the PBS documentary “Digital Nation,” producers Rachel Dretzin and Douglas Rushkoff analyze the pros and cons of the technology developing in our world. The documentary explores several different aspects of technology in education, the military, and gaming to emphasize the notion that the technology and the internet are becoming ubiquitous throughout our society. After watching the documentary, I realize that technology and specifically the internet has extremely positive affects by improving our communication in education and the military. On the other hand, technology has one negative aspect in gaming and the addiction it can cause to not only kids but adults in our society. I recognize that technology can dramatically help our modern world but at the same time we need to realize when to pull the plug from the virtual world and come back to the real world.…

    • 638 Words
    • 3 Pages
    Good Essays
  • Powerful Essays

    Occupational Therapy

    • 993 Words
    • 4 Pages

    Virtual reality is an artificial environment that is created with software and presented to the user in such a way that the user suspends belief and accepts it as a real environment. On a computer, virtual reality is primarily experienced through two of the five senses: sight and sound. Virtual rehabilitation is able to provide a natural or real-life environment; individuals have the opportunity to forget about their surroundings and situation and focus directly on a task in the simulated environment . Clinical work often takes place outside individuals’ normal environments in hospitals, care centers or clinics. By facilitating therapy in a controlled virtual environment, we are able to offer functionally relevant and ecologically valid therapy and assessment . Ecological…

    • 993 Words
    • 4 Pages
    Powerful Essays
  • Better Essays

    Safe Sex

    • 1763 Words
    • 8 Pages

    Virtual sex is sometimes referred to as cyber sex. Headphones, 3-D glasses and a body suit with skin stimulation that creates an impression of being touched by virtual skin. There…

    • 1763 Words
    • 8 Pages
    Better Essays
  • Better Essays

    Second Life

    • 3366 Words
    • 14 Pages

    Before I began the course Media Studies, I had little exposure to virtual online worlds such as Second Life. After learning about Second Life in class, various research and creating an avatar online and exploring the virtual world, I am amazed at everything it has to offer. Second Life is not only a type of internet game, it is a space where there are no limits to your creativity and expression. Strong communities are created and are even supported by the avatars’ own financial system, the Linden economy. Second Life is a place where you can meet and interact with millions of people around the world, who you otherwise would most likely have never met.…

    • 3366 Words
    • 14 Pages
    Better Essays
  • Satisfactory Essays

    On the other hand, the latest thing today is the Virtual Reality. People live in this reality and forget about real life. They can speak to each other, fall in love, and enjoy life only in social Networks. Moreover, small children play computer games too much. It’s harmful for children’s psychology. An international group of psychologists have suggested recently that anyone who surfs the Internet for long periods is clinically ill and needs a medical treatment. In addition, computer radiation is dangerous for human health.…

    • 267 Words
    • 2 Pages
    Satisfactory Essays
  • Satisfactory Essays

    It all started began in the in 1947 when Thomas T Goldsmith Jr and Estle Ray Mann asked the United States to patent an invention that they called the “cathode ray tube amusement device”. In 1948 they finally got the approval and the device was made of knobs and buttons used to simulate airborne enemies within the…

    • 338 Words
    • 2 Pages
    Satisfactory Essays