Computer software can be divided into two main categories: application software and system software. Application Software: Application Software includes programs that do real work for user. Example: Payroll systems‚ Inventory Control‚ Manage student database‚ Word Processor‚ Spreadsheet and Database Management System etc. Application software consists of the programs for performing tasks particular to the machine’s utilization. Examples of application software include spreadsheets‚ database systems
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6. ABC Computer e. Herman Hollerith g. 7. ASCC Computer f. John Eckert f. 8. ENIAC g. Grace Hopper h. Howard Alken i. John Atanasoff 3. Give the acronym of the following words: 1. ENIAC – Electronic Numerical Integrator and Calculator 2. UNIVAC – Universal Automatic Computer 3. ABC – Antasoff-Berry Computer 4. SSI – Small-Scale Integrated Circuits 5. LSI – Large-Scale Integrated Circuits 6. EDVAC – Electronic Discrete Variable Automatic Computer 7. ASCC
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INTRODUCTION Welcome to computer programming! You are about to discover an interesting and exciting world – a world of computer programming. In this unit‚ we introduce you to the concepts of basic computer programming . You will study the terms and concepts used in computer programming. We will then describe the five steps in computer programming. 2.0 OBJECTIVES At the end of this unit‚ you should be able to: 1. Understand the programming process 2. Define computer programming‚ program
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representation of all the factors that make up a process. An input-process-output diagram includes all of the materials and information required for the process‚ details of the process itself‚ and descriptions of all products resulting from the process. PROCESS INPUT OUTPUT •Accelerate the typing speed •lessen the time consumed in typing • Improve and enhance the memorization skills Name Rapid O’ Typing INPUT OUTPUT PROCESS • familiarize the user in unusual words that is not commonly used
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SEAFDEC Village‚ Tigbauan‚ Iloilo SYLLABUS IN COMPUTER 1 1st Grading Period 1. Definition of Computer‚ Uses of Computers‚ Things that a computer can and cannot do 2. History of Computers 3. Uses of computers in Different Places 4. Parts of a Computer 5. How a Computer Works 6. The Elements of Computer System 2nd Grading Period 1. How to Turn on and Turn Off a Computer 2. Caring for Your Computer 3. Definition of Operating System 4. Parts
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com/resources/the-history-of-computers-in-a-nutshell/ * Mid 1800’s - 1930’s: Early Mechanical computers * invented by Charles Babbage in mid 1800’s - called “babbage engines” * These early computers were never completed during Babbage’s lifetime‚ but their complete designs were preserved. Eventually‚ one was finished being built in 20021930s: Electro-Mechanical Computers * 1930’s: Electro-mechanical Computers * Electro-mechanical computers generally worked with relays
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KENDRIYA VIDYALAYA SANGATHAN JAMMU REGION . STUDY/SUPPORT MATERIAL 2011-12 CLASS: XII Computer Science ACKNOWLEDGEMENTS Chief Patron Shri Avinash Dikshit Commissioner KVS‚ New Delhi Patron Shri P. K. Koul Assistant Commissioner KVS‚ Jammu Region Guidance
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Computer graphics This article is about graphics created using computers. For the article about the scientific study of computer graphics‚ see Computer graphics (computer science). For other uses‚ see Computer graphics (disambiguation). [pic] Computer graphics are graphics created using computers and‚ more generally‚ the representation and manipulation of image data by a computer. The development of computer graphics‚ or simply referred to
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Computer Organization & Architecture Lecture #12 Organization and Architecture Computer Architecture Those attributes of the system that are visible to a programmer. Those attributes that have a direct impact on the execution of a program. • • • • Instruction sets Data representation – number of bits used to represent data Input/Output mechanisms Memory addressing techniques Computer Organization The operational units and their interconnections that realize the architectural specifications. Those
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History of Computers Table of Contents Table of Contents . .2 Abstract . 3 Body of Research .4 - 6 Conclusion . 7 Bibliography ..8 Abstract This project explains the history of computers‚ starting from Howard Aiken’s Harvard Mark I to present day time. Although I have not gone over all of the models in my report‚ I have chosen those which I feel have had the greatest effect on the computer world. I will show how in just forty years‚ computers
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