URBAN OPERATION RESEARCH 6.4 ROUTING PROBLEMS One of the most common problems in urban service systems is the design of routes for vehicles or people. In some instances‚ these routes must be designed so that they traverse in an exhaustive way the streets in a neighborhood or in a specific part of a city or‚ occasionally‚ in a whole city. Alternatively‚ the objective may be to visit a set of given geographical points in a city in order to provide some service there or to deliver or collect goods
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Journal of Engineering‚ Computers & Applied Sciences (JEC&AS) ISSN No: 2319-5606 Volume 2‚ No.1‚ January 2013 _________________________________________________________________________________ Adaptive Steganographic Algorithm using Cryptographic Encryption RSA Algorithms Manoj Kumar Sharma‚ Jaipur National University Dr. Amit Upadhyaya‚ Jaipur National University Shalini Agarwal‚ Pursuing M.Tech‚ Banasthali University‚ Banasthali ABSTRACT Cryptography is the art of securing information by
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Chapter 1 An Introduction to Computer Science INVITATION TO Computer Science 1 Objectives After studying this chapter‚ students will be able to: • Understand the definition of computer science • Write down everyday algorithms and evaluate them to determine if they are ambiguous or not effectively computable Invitation to Computer Science‚ 6th Edition 2 Objectives (continued) After studying this chapter‚ students will be able to: • Understand the roots of modern computer
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Steps in Program Development Computer programming is an art. Many peoplebelieve that a programmer must be good at mathematics‚ have a memory for figures and technical information‚ and be prepared to spend many hours sitting at a computer‚ typing programs. However‚ given the right tools and steps to follow‚ anyone can write well designed programs. It is a task worth doing‚ as it is both stimulating and fullfilling. Programming can be defined as the development of a solution to and identified
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note that standard local descent algorithm is polynomial. INTRODUCTION: An algorithm is a set of instructions to be followed to solve a problem Worst‚ Average and Best Cases In the previous post‚ we discussed how asymptotic analysis overcomes the problems of naive way of analyzing algorithms. In this post‚ we will take an example of Linear Search and analyze it using asymptotic analysis. We can have three cases to analyze an algorithm: 1) Worst Case 2) Average
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Developing an algorithm Objectives To introduce methods of analysing a problem and developing a solution To develop simple algorithms using the sequence control structure To introduce methods of manually checking the developed solution Methos of analysing a problem and developing a solution 1) Defining the problem 2) Designing a solution algorithm 3) Checking the solution algorithm 1) Defining the Problem Problem should be divided into three separate components: 1. Input: a list
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Analysis and Design of Algorithms Time : 3 hours Max Marks:100 Note: Answer atleast two full questions from each part. PART -A 1. a) Explain the Notion of algorithm and its important characteristics with the help of an algorithm. (06 Marks) b) Write an algorithm to check whether the given number is an Armstrong number or not.(Ex: 13+53+33=153) (06 Marks) c) Briefly explain the following terms- (08 Marks) i) Dictionary ii) Stable algorithm iii) ADT iv) First
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ALGORITHMS FOR AUDIO WATERMARKING AND STEGANOGRAPHY NEDELJKO C VE JIC Department of Electrical and Information Engineering‚ Information Processing Laboratory‚ University of Oulu OULU 2004 NEDELJKO CVEJIC ALGORITHMS FOR AUDIO WATERMARKING AND STEGANOGRAPHY Academic Dissertation to be presented with the assent of the Faculty of Technology‚ University of Oulu‚ for public discussion in Kuusamonsali (Auditorium YB210)‚ Linnanmaa‚ on June 29th‚ 2004‚ at 12 noon. O U L U N Y L I O P
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Image Processing‚ Analysis‚ and Machine Vision Second Edition Milan Sonka Vaclav Hlavac Roger Boyle Contents List of algorithms xiii List of symbols and abbreviations xvii Preface xix Course contents xxiii 1 Introduction 1 1.1 Summary 1.2 Exercises 1.3 References 8 8 9 2 The digitized image and its properties 2.1 Basic concepts 2.1.1 Image functions 2.1.2 The Dirac distribution and convolution 2.1.3 The Fourier transform 2.1.4 Images as
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Master of Computer Application(MCA)-Semester 3 MC0072-Computer Graphics 1.) Describe the theory of Polygon and Pattern filling along with their corresponding algorithms. Ans.) Polygon Filling Filling the polygon means highlighting all the pixels which lie inside the polygon with any color other than background color. Polygons are easier to fill since they have linear boundaries. There are 2 basic approaches used to fill the polygon. One way to fill a polygon is to start from a given “seed
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