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    b) Please explain how according to Markides (2006) business model innovation differs from disruptive technologies? c) Please consider the following statements: - Nintendo’s Wii is a disruptive technology - Nintendo’s Wii is a radical innovation - Nintendo’s Wii is a business model innovation For each of these statements state whether it is true or false. Use examples from the case to support and explain your answer. Assignment Question 2:

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    Can You Find Me Now?

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    Annalisa Marino Mr. Winters English 101 April 4‚ 2012 Can You Find Me Now? How is a Nintendo Wii console able to determine the location of a Wii Remote while a player interacts with a game? The answer is triangulation‚ a process that determines the location of an object by meaning the angles from two or more fixed points. Surveyors often use triangulation to measure distance. Starting at a known location and elevation‚ surveyors measure a length to create a base line and then use a theodolite

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    Triangulation Paper

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    2012 Can You Find Me Now? How is a Nintendo Wii game console able to determine the location of a Wii Remote while a player interacts with a game? The answer is triangulation‚ a process that determines the location of an object by measuring the angles from two or more fixed points. (Jains‚ Malia‚ 2012‚ pp. 30 - 48). The length of the base line and the two known angles allow a computer or person to determine the location of a third point. Similarly‚ the Nintendo Wii game console uses triangulation to

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    Triangulation Paper

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    Courtney Hines Ms. Chapline ITSC 1309 17 June 2011 Can You Find Me Now? How is a Nintendo Wii game console able to determine the location of a Wii Remote while a player interacts with a game? The answer is Triangulation‚ a process that determines the location of an object by measuring the angles from two of more fixed points. Surveyors often use triangulation to measure distance. Starting at a known location and elevation‚ surveyors measure a length to create a base line and then use a theodolite

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    Name: Andy Li‚ Siu Bun Topic: Ninendo’s Disruptive Strategy: Implication for the Video Game Industry 1. Evolution The video game industry has a history of over 40 years since 1970s. Over these years‚ the industry has undergone giant revolution in terms of competition and technology as described below. * Competition In the earliest day‚ major industry players of video game were Atari (from US) and Namco (from Japan).They introduced video game in the form of arcade game

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    Oral Presentation Step 2 2.a Nintendo’s mission statement: At Nintendo we are proud to be working for the leading company in our industry. We are strongly committed to producing and marketing the best products and support services available. We believe it is essential not only to provide products of the highest quality‚ but to treat every customer with attention‚ consideration and respect. By listening closely to our customers‚ we constantly improve our products and services. We feel an equal

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    manufacturers and game producers‚ and global economic health. The major business characteristic that shapes strategy is the competition‚ combined with the large size of the industry. The market is dominated by three global firms - Microsoft‚ Sony and Nintendo. They are all locked into the same technology cycle‚ and the dawn of each cycle provides an opportunity for tremendous gains or losses in market share. The strategies of each of these firms are heavily influenced by the competition and the technology

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    1999. Wolf‚ Mark J.P. The video game explosion: a history from PONG to Playstation and beyond. Westport‚ CT: Greenwood Pub Group‚ 2008. "Nintendo Wii." Encyclopedia Britannica. Encyclopedia Britannica Online. Encyclopedia Britannica‚ 2011. Web. 21 Apr. 2011. <http://ezproxy.southtexascollege.edu:2056/EBchecked/topic/1264817/Nintendo-Wii>. [ 6 ]. "Nintendo Wii." Encyclopedia Britannica. Encyclopedia Britannica Online. Encyclopedia Britannica‚ 2011. Web. 23 Apr. 2011. .

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    Graph 1.1: Role-Playing Games Bar Graph Graph 1.2: Adventure Games Bar Graph Graph 1.3: Platformer Games Bar Graph Table 1.1: Xbox 360 - Hardware Specification Table 1.2: Xbox 360 - Total Games in Preferred Genres Table 1.3: Wii - Hardware Specification Table 1.4: Wii - Total Games in Preferred Genres Table 1.5: Playstation 3 - Hardware Specificaton Table 1.6: Playstation 3 - Total Games in Preferred Genres Table 1.7: Comparing Costs Table 1.8: Comparing Hardware Specifications Table 1.9:

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    Nintendo The video game market has progressed through several stages in terms of hardware and software. But it has also faced many changes in leadership. The early battles were between Nintendo and Sega‚ but personal computers always had a role. Microsoft pushed this role by introducing its own game box. Then consumer-electronics giant Sony jumped into the battle and captured a big chunk of the market. The battles between manufacturers some-times depend on hardware and the ability of one manufacturer

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