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    Video Games Cause Violence

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    Are video games really the cause of violence? Video games have always been a great landmark in the history of the human race and how great and advanced they’ve become since their creation. Video games also have their own timeline and certain points in time in which major controversy has arisen. Newscasters have made full reports on how video games are the major contributor to thoughts and actions of violence in the minds of all who have purchased them‚ either being adults and all the way down to

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    Company Analysis: Nintendo released a kind of video game player that is played at home called Wii in 2006‚ but it has been available in 7th December 2007 in market. Nintendo has founded by Fusajiro Yamauchi on in September 1889 in Kyoto‚ Japan. Nintendo has 21 subsidiaries and 8 affiliates and also a common deponent in Video games industry. Its brand was established for the family entertainment. Nintendo’s history is a company for video games and toys with the reason for serve entertainment for

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    Informative Speech

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    COM 1301‚ Section 05 October‚ 9th 2012 Mars Search Laboratory (MSL) Life on earth is getting more and more difficult‚ earth is overpopulated and global warming is treating our existence on earth every day. Living on another planet is on the solution that may pop out in our mind‚ this solution is what a space rover is trying to answer. In exactly one month and three days ago‚ a high technology rover lander on Mars‚ for those who did not hear about it let me show you some pictures (showing

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    Informative Speech

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    Hello‚ everyone. Today our presentation is about the Distance‚ the distance for a company to go into another country to build its business. Dose distance matter? And our presentation will be divided into 4 parts. In the 1st part‚ we will use a example - the US media giant STAR TV to analysis why its delivery activity was failed and what’s the really core concentration for a company if it want to expand its business to other country. In the 2nd part‚ we will talk about a method‚ which are used to

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    Informative speech

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    Mashhood Hassan 17-10683 Mcom-100 Specie : The Carnivore Olinguito Bionomial name : Bassaricyon neblina Discovered : 15 August 2013 by “Kristofer Helgen”‚ the curator of mammals at the Smithsonian National Museum of Natural History. Distribution and habitat : Specimens of the species have been identified from the Andean cloud forest stretching from western Colombia to Ecuador. Weight : 900 Grams‚ the smallest procyonid. The animal is an omnivorous frugivore that eats

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    Video Games vs. Children

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    English 1120 10 March 2006 Video Games vs. Children The promotion of violence by today’s media‚ especially video games‚ has caused violence and aggression in reality to become a major concern. As gaming graphics and special effects are becoming more realistic‚ this portrayal of violence is one of the many important concerns in society. These days‚ a person can pick up a controller‚ move a joystick around‚ press a few buttons‚ and totally devastate an entire city. The recent uproar about this

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    Regulating Violent Video Games Introduction: I. A. Whose place is it to deal with the problem? 1. Parent should censor their children. 2. Why parents should censor children. 3. The possible result if our children are not censored. II. A. Should the Government regulate violent video games? 1. What would happen if the government regulates video games? 2. Why I am against the government’s involvement in regulating video games. 3. Regulating ourselves. Conclusion/Closing:

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    Video Games 1 Sean Preci 1/17/13 9:25 AM Comment [1]: the words Running Head need to appear in the header Video Game Persuasive Cecilia Ramirez COMM/215 Jan 11‚ 2013 Sean Preci Video Games Video Games Effects 2 In 1972‚ the Surgeon General issued the following warning on violent TV programs: "It is clear to me that the causal relationship between televised violence and antisocial behavior is sufficient to warrant appropriate and immediate remedial action…there comes a time when

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    April 4‚ 2014 PLAYING VIDEO GAMES & ITS PERKS Please Use Responsibly Technology is all around us in the year 2014‚ electronic media is part of everyday life from infancy to adulthood‚ is this a good or a bad thing‚ it is all a matter of getting the facts straight then putting it into perspective. Media tools available for productivity and entertainment purposes are common culprits of publicly known negative outcomes of video game enthusiasts as well as obesity in recent headlines concerning the

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    Video Games: Good or Bad

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    there comes the blood. The opponents of video games‚ including anti-violence activists and some parents and educators‚ imagine the former when they hear the phrase “video games”. The latter is pictured by the proponents of video games‚ which include gamers and the addicts. The dawn of these pros and cons can be attributed to the increasing number of gamers‚ which accounts to around 500 million people around the world‚ according to Jane McGonigal‚ a game researcher‚ in her 2010 TED conference. Additionally

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