Preview

Aggression: Is Violence Learned?

Good Essays
Open Document
Open Document
1002 Words
Grammar
Grammar
Plagiarism
Plagiarism
Writing
Writing
Score
Score
Aggression: Is Violence Learned?
In the film, “Aggression: Is violence learned? “We hear from experts about children and teens that commit the ultimate act of violent aggression, murder. What causes aggressive behavior and is it learned or is some kids born with the anger already inside of them? According to Dr. Steven Taylor, “20% of child murderers are children and 10% of juvenile murderers are under 15 years of age” (Aggression, 2013). There is no conclusive evidence but experts all agree that media, TV and video games of violence can significantly increase the chances of children exhibiting violent behaviors towards others. Some of the examples of violence in the James Bulger murder were being dropped on his head. The little boy was also dragged, tortured and kicked. …show more content…
They walked into the cafeteria and fired over 176 shots between the two of them. They killed 12 students, 1 teacher and wounded many others before turning the guns on themselves in an apparent suicide mission. The Holocaust was also discussed and Adolf Hitler’s role in the worst mass genocide mission in Germany. The social identity theory and Milligram experiments were compared to this horrific time in history. Most of the people who killed for Hitler in the Holocaust were young males who were impressionable and wanted to impress Hitler. Their fear of punishment was also too much for them to consider having any other choice. The authoritative role that Hitler had in the government was too high a risk for the men to ignore and they felt compelled to carry out whatever the task he ordered them to carry out. Anomie is “a condition in society in which rules of behavior or values have broken down during periods of rapid social …show more content…
there is a higher likelihood of them becoming unsympathetic to others. Especially the younger child, that is more likely in their early stages of learning to imitate what they see and hear just like in the Bobo doll studies by Bandura. For the older child I don’t believe that all will turn violent when watching violent video games but for those that suffer from any type of mental instability there will also be more likelihood that they turn to imitating what they see. Also other factors need to be included such as bullying or peer pressure, family problems, etc. I can understand and agree that repetitive watching could prime the neurons in ones brain to act upon those urges for violence like phycologists suggest. I do not agree with the Milligram experiments. I personally would not agree to anything for anyone no matter whom it was like what was shown in the film as an experiment. One can identify with someone without obeying them so I’m not really sold on that theory, however with that said in regards to children I will concede that some might go along with others in authority. The social identity theory might then apply to them. Younger children are more likely to imitate and obey but older ones should know

You May Also Find These Documents Helpful

  • Satisfactory Essays

    Many people often wonder, “ Does early exposure to violence influence frustration and aggression in adolescence and adulthood?” or they might ask, “ What are the effects of early exposure to violence?” There are many situations in childhood that might cause or influence the later life of a child. Whether it is violent video games, rough sibling playing or parents who fight in front of their children; there must be some reason, some cause to later life aggression and violence.…

    • 257 Words
    • 2 Pages
    Satisfactory Essays
  • Satisfactory Essays

    Crash, Anomie, La Gangs

    • 399 Words
    • 2 Pages

    Anomie is defined as a social instability resulting from a breakdown of standards and values; also: personal unrest, alienation, and uncertainty that comes from a lack of purpose or ideals; also: outside framework of society.…

    • 399 Words
    • 2 Pages
    Satisfactory Essays
  • Better Essays

    Anomie Theory-concept developed by Emile Durkheim to describe an absence of clear societal norms and values. In the concept of anomie individuals lack a sense of social regulation: people feel unguided in the choices they have to make.…

    • 1495 Words
    • 6 Pages
    Better Essays
  • Powerful Essays

    And in fact, many historians have been fairly comfortable to do so. But Christopher Browning’s account of the factors that encouraged regular Germans to take part in Hitler’s hideous plan reveals something of great importance where an event like the Holocaust is concerned. His Ordinary Men seeks to shift perspective away from the notion that those predisposed toward the behavior that perpetrated this greatest of human tragedies were inhuman and accustomed to operating in fashions more sociopathic than militarily appropriate. In doing so, he sets a sizable challenge for himself. Truly, there is no way to address why the German people participated in without elaborating upon some of the most unspeakable acts committed in modern history. To that end, Ordinary Men takes its readers through some difficult narratives that reveal brutal, amoral behaviors that would imply a society impoverished of intellectual, ethical or academic development to that point. Moreover, the base and vile nature of the war crimes committed against a people unprepared to defend themselves and presenting no legitimate antagonism to its aggressor, suggests that the German people themselves were inherently bad people, inclined toward acts of evil and…

    • 1712 Words
    • 7 Pages
    Powerful Essays
  • Better Essays

    The slaughter is said to have expressed the will of a small circle of lunatic Nazi and not the will of the German people, who were antisemetic but not murderously so. It is said that the killing was conducted out of the sight of the nation and with industrial efficiency by a relatively small number of people insane with ideology. The effect of these premises is to make the Holocaust a political and not a social event, with the happy consequence that responsibility for it rests squarely on a small number of identifiable political and military operatives and not on the German nation as a…

    • 2492 Words
    • 10 Pages
    Better Essays
  • Good Essays

    Chapter 6 Study Questions

    • 1594 Words
    • 7 Pages

    Anomie is a state of normlessness characterized by the loss of sense of meaning and detachment from others in the society. Anomie affects our choices because an individual may choose a group that has altered values and is operating in a manner that society deems deviant.…

    • 1594 Words
    • 7 Pages
    Good Essays
  • Good Essays

    Violent crimes and aggression can be motivated by violent video games. Columbine school shooters(Eric Harris and Dylan Klebold) and theater shooter(James Holmes) all played these games. They would play these games for long hours daily. Studies show violence is motivated by the games that kids are playing. They act out these violent and illegal actions on their games and then do them in real life. Most of the teens in todays generation can honestly say they have played a violent video game at least one time in their lives. Therefore, they have had to act out a violent action. There are many ways this can affect a child's behavior in a negative way.…

    • 888 Words
    • 4 Pages
    Good Essays
  • Powerful Essays

    As a person who has been babysitting for about six years, I can attest to the fact that the children who played violent video games were more aggressive than the children who were interested in art or sports. Violent video games teach children that violence is acceptable and fun at the same time, have been proven to lead to aggressive behaviors in children, and also desensitize children. The violent acts depicted in video games are morphing the minds of young children, allowing them to think that gun violence and killing is a recreational…

    • 1464 Words
    • 6 Pages
    Powerful Essays
  • Better Essays

    The Holocaust was one of the most horrendous events ever to take place in our world’s history. It involved people all over the world and affected millions both directly and indirectly. It led to the death of over 11 million people, mostly Jews, and was started and controlled by the infamous German Nazis. Adolf Hitler, the mastermind behind the whole plan, was the chief organizer and began slowly starting to make those he thought were inferior suffer when he became Fuhrer in 1933. The circumstances during the time period leading up to and during World War II manipulated certain people to be controlled by various psychological tendencies. Perpetrators had a mindset that the people they were murdering weren’t actually fellow humans, but an inferior race that needed to be exterminated. Bystanders followed each other’s lack of action and chose to stand by idly while watching the mass murder of millions of people. Finally, upstanders were able to recognize that what was happening was wrong and risked their own lives in stepping up to help victims in any way they could. These three types of individuals all acted in various different ways, and their actions are explained through similar psychology that we've seen in countless other genocides throughout history.…

    • 3873 Words
    • 16 Pages
    Better Essays
  • Good Essays

    The Holocaust Essay During the time period of Second World War from 1939 to 1945, millions of lives in Europe would be affected from a horrible event known as the Holocaust. The Holocaust was a genocidal plan devised by Adolf Hitler in order to eliminate various ethnic and social groups who he saw were inferiors. Apart of this plan, methods such as the Nuremberg Laws and the Final Solutions were enforced by the German Nazi. These methods were used to impact and make the lives of the various ethnic and social groups more gruesome.…

    • 490 Words
    • 2 Pages
    Good Essays
  • Good Essays

    Summer Sociology Exam

    • 1161 Words
    • 5 Pages

    27. Anomie is a situation in which the norms of society are unclear or no longer applicable to current…

    • 1161 Words
    • 5 Pages
    Good Essays
  • Better Essays

    -Playing violent video games can increase a person's aggressive thoughts, feelings and behavior both in laboratory settings and in actual life.…

    • 1192 Words
    • 5 Pages
    Better Essays
  • Satisfactory Essays

    Criminology

    • 516 Words
    • 3 Pages

    Anomie is simply defined as a state where norms (expectations on behaviors) are confused, unclear or not present. It is normlessness; Durkheim felt that it led to deviant behavior. The conditions that cause anomie are very simple. It is the breakdown of social norms and its conditions where norms no longer control society. If people cannot find their place in society without clear rules to guide them this leads to a life of deviance and conflict.…

    • 516 Words
    • 3 Pages
    Satisfactory Essays
  • Good Essays

    afro american

    • 605 Words
    • 3 Pages

    In the article “Human Aggression and in Evolutionary Psychological Perspective,” David M. Buss and Todd K. Shackelford explain the root cause of aggression. Today, many people believe that aggression is caused by social learning. At a young age people are introduced to violent television shows, video games, movies, etc. Some would say that because of these violent video games and television shows, aggression is learned at a young age and therefore social learning is the root cause of aggression. Buss and Shackelford don’t want to discount social learning for contributing to some aggression, but because aggression was present before the use of violent video games and television shows, they take an evolutionary psychological approach in detecting the root cause of aggression.…

    • 605 Words
    • 3 Pages
    Good Essays
  • Good Essays

    I would also take note on how the child conveys the aggression towards others, whether it is verbal or physical. Will there be a difference in behavior from the kids playing versus kids just watching? My studies look to answer these questions through the use of case studies and laboratory experiments because some people claim that violent video games are good for you, players believe that violent video games are cathartic. Other people claim that violent video games increase aggressive thoughts, angry feelings, physiological arousal (e.g., heart rate, blood pressure), and aggressive behavior. Violent games also decrease helping behavior and feelings of empathy for others. I can conclude that violent or nonviolent behavior really depends on the individual and their maturity level while playing video games. It is whether they can process and know what they are seeing is not real and that you cannot replicate those actions in real…

    • 855 Words
    • 4 Pages
    Good Essays