In Halo: Combat Evolved, the player really starts to get to know the characters. There is a lot of dialogue between Master Chief and Cortana. The player also gets to know Captain Jacob Keyes of the Pillar of Autumn fairly well along with Sergeant Avery Johnson. They both have several levels with them in it with their own cut scenes. The player also gets to know the monitor of the installation “343 Guilty Spark” very well due to the fact he is the main antagonist and has several cut scenes devoted to him as well. All of this gives the gamer a good sense of their characters. The character development for Super Mario Bros. 3 however is virtually nonexistent. There aren’t any cut scenes like those in Halo: Combat Evolved. There also doesn’t seem to be any dialogue between the brothers at all. At most there might be a textbox saying “Thank you for saving me,” at the end of beating a boss or Bowser. There’s a lot of character development left to be
In Halo: Combat Evolved, the player really starts to get to know the characters. There is a lot of dialogue between Master Chief and Cortana. The player also gets to know Captain Jacob Keyes of the Pillar of Autumn fairly well along with Sergeant Avery Johnson. They both have several levels with them in it with their own cut scenes. The player also gets to know the monitor of the installation “343 Guilty Spark” very well due to the fact he is the main antagonist and has several cut scenes devoted to him as well. All of this gives the gamer a good sense of their characters. The character development for Super Mario Bros. 3 however is virtually nonexistent. There aren’t any cut scenes like those in Halo: Combat Evolved. There also doesn’t seem to be any dialogue between the brothers at all. At most there might be a textbox saying “Thank you for saving me,” at the end of beating a boss or Bowser. There’s a lot of character development left to be