Unfortunately, she uses pathos heavily instead of relying on logos or perhaps ethos more often. She conveys her argument that video games have a positive impact on gamers very well but the evidence that she uses to back this up should rely less on emotion because of the audience that she is aiming towards. Her audience doesn’t understand the purpose of video games so they will be unfamiliar with and confused by the emotions that are associated with video games. Jane should instead focus on the research aspect of her argument such as the studies that she cites towards the conclusion of her
Unfortunately, she uses pathos heavily instead of relying on logos or perhaps ethos more often. She conveys her argument that video games have a positive impact on gamers very well but the evidence that she uses to back this up should rely less on emotion because of the audience that she is aiming towards. Her audience doesn’t understand the purpose of video games so they will be unfamiliar with and confused by the emotions that are associated with video games. Jane should instead focus on the research aspect of her argument such as the studies that she cites towards the conclusion of her