Computer games have been more popular in recent years, particularly with children. Some people think that video games only bring a great number of disadvantages to the users, while the others perceive them as a harmless form of enjoyment as well as a wonderful tool to educate their offspring. In this essay, I would advocate the view that the benefits of playing games outweigh its drawbacks.
To begin with the detrimental effects, the most common reason to underrate computer simulation games is that it takes too much time of the users to sit in front of the screen rather than playing sports or doing some cultural activities with their beloved ones. On average, the people who play games too frequently tend to lead to a sedentary lifestyle and pose social problems. For instance, I have a boy friend in my class. He always want to talk about games, the way to win and how to pass one level in games. With me, I do not like that because I also play games enough to do the different social activities. He spends almost time to stay at home and play games. I tried to advise him to give up that habit but not effect. His healthy is bring down day by day and his parent must take him into reformatory. Additionally, this kind of game is dead easy for games to be addicted to since throughout the game process. They are given many scores, awards and continuously perform the new which can make them far more exciting and engaging than their everyday activities. Subsequently, a video game addict always gets entangled with the thoughts about the games and can not concentrate on doing something in a serious way.
On the other hand, this type of game also provides numerous priceless advantages. While playing games, the brain of the users must brainstorm and train some significant skills such as imagination, predictability, even leadership in virtually strategy games, which we could not taught outside the gaming context though. Moreover, some cooperative games ( namely