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Video Games Dbq

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Video Games Dbq
According to John DiConsiglio between 70% and 90% of teens in the United States play video games and it is said that 5% to 10% of those kids are addicted to gaming, but what about the other 80%? Although people may argue that the internet or video games cause adolescents to have antisocial personalities that isn’t necessarily true for every person. The internet and videogames can have positive impacts on both the world and people’s lives. The internet and both online and video games aren’t detrimental to adolescents’ intellectual and social development because they can be used for educational tools and they allow teens to become more involved in the world around them.
According to document D, games are used as educational tools in school. Pilots, surgeons, and soldiers also use games to educate themselves and assist them in becoming more successful in their professions (D). There are many games out there that require you to develop strategies, make hypotheses, and solve problems (D).The games also teach gamers how to juggle
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When gamers play with their peers they may do something that the person they are playing with didn’t know how to do, therefore that person can explain what they did which increases their social skills and it will help them gain credibility with their peers (D). There are many gamer communities on the internet and through gaming consoles such as the website Twitch, or Xbox Live, and some people even make gaming videos on Youtube. These communities are composed of groups of people that all share the common interest of gaming. The people in these communities bond and talk about the different video games they play, the strategies they use, and they even play together as a group so that in a way is increasing their social skills. Although they are communicating through the internet they are still being social with each other and making friends that share a common interest with

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