Preview

Why Video Games Are Good for You Essay Example

Powerful Essays
Open Document
Open Document
2900 Words
Grammar
Grammar
Plagiarism
Plagiarism
Writing
Writing
Score
Score
Why Video Games Are Good for You Essay Example
[Type the company name] | Why Video Games Are Good For You | Playing With the New Generation | | Beverley Corey | |

Contents
Introduction 2
How video games can make you smarter 2
Providing an outlet for stress and aggression 3
Influences on business and career choices 4
Cooperation and social interaction in gaming 4
Conclusion 6
References 7

Introduction
“Currently there are more than half a billion people worldwide playing online games at least an hour a day -- and 183 million in the US alone.” (McGonigal, 2011) There is an extensive anti-game lobby that believes video games promote violence, anti-social behaviour, and zoned-out teenagers. However, there is ample evidence to support my theory that video games have been unfairly maligned. In this paper I will examine research and anecdotal evidence to illustrate why video games are good for you.
How video games can make you smarter
Since the late 1980’s occupational and physical therapists have been using video games to treat both physical and cognitive problems. They not only improve skills such as attention and working memory, but also fine motor skills and hand-eye coordination. These benefits are transferable to real life. (Steffens, 2009) “The brain has the amazing ability to reorganize itself by forming new connections between brain cells.” (Michelon) This happens whenever we learn something new. According to Daphne Bavelier, professor of brain and cognitive sciences at the University of Rochester, "It seems that there is a lot more plasticity you can induce by playing video games than by training people with more classical methods.” (Steffens, 2009)
In “Everything Bad Is Good for You: How Today’s Popular Culture Is Actually Making Us Smarter”, Steven Johnson suggests that the mind explores games the same way one conducts science experiments. This is done by exploring rules and determining what works. (M.Steffens) Playing video games myself, and with my children, I have

You May Also Find These Documents Helpful

  • Good Essays

    Video games are a controversial topic because of people´s perspective and may cause discrepancies on how they impact gamers day-to-day, and the influence they have on their live styles. However, video games dramatically alter the lives of gamers in many different ways, such as increasing their levels of concentration, development of inductive reasoning and hypothesis testing and the tendency to execute in impetuous course.…

    • 435 Words
    • 2 Pages
    Good Essays
  • Better Essays

    Research has shown that video games heighten creativity, decision making and perception. For instance the hit game Mine Craft right now allows you to create your own world from scratch. With millions of possibilities this game really lets your creative side jump out on to your computer screen. There are also a lot of games in circulation right now in which you have to make a certain decision that could change the outcome of the rest of the game. I was playing a game recently where you get to choose whether to have your character take a good path or bad path. I chose good path because of the spiffs I got for being good. Video games also improve your hand-eye coordination, and promote vision changes that heighten your night driving abilities. Research has shown that surgeons that played video games were better surgeons than those that never played at all. Who doesn't want to be a better night driver? I remember my mom would hate me driving at night when I was younger, but I loved it. I was also an avid video game player since I was old enough to…

    • 1276 Words
    • 6 Pages
    Better Essays
  • Good Essays

    Although some video games are violent, people should know some games are also educational and beneficial because they assist with self – expression, stimulate the brain and teach problem solving skills.…

    • 421 Words
    • 2 Pages
    Good Essays
  • Satisfactory Essays

    Dr Douglas A. Gentile is a researcher who studies the effects of media on children and adults, may it be positive or negative. He has a Media Research Lab at Iowa State University where he conducts his studies. He is an associate professor of psychology at Iowa State University and has over twenty years of experience in conducting research with children and adults. This article is about how games affect people, if they benefit or learn from it, or if these games just kill brain cells. These games can either teach the player skills, or take away a person's sensitivity. One of the benefits mentioned was…

    • 905 Words
    • 4 Pages
    Satisfactory Essays
  • Good Essays

    Linda Bernstein’s article “Gaming the Console” addresses the possible effects that video gaming has on teenagers and children. The article supports both sides of the debate: whether or not video gaming has negative consequences. Ultimately, Bernstein lets the reader form his or her own opinion on the subject. Some scientists and experts claim that video gaming is harmful as it may negatively affect areas of the brain, academic and social skills, and can become highly addictive. Other experts argue that some video games are educational and have positive physical benefits.…

    • 617 Words
    • 3 Pages
    Good Essays
  • Good Essays

    When people think of video games’ effects on society, many envision apathetic young adults wasting time in their parent's basement, mashing buttons in front of a glowing television screen instead of looking for a job; some envision rabid children, screaming into microphones and throwing tantrums in stores to get their parents to buy the latest popular video game; still others envision the violent, disturbing images, and antisocial content in many video games worming their way into impressionable young minds, cultivating the future killers and sociopaths of tomorrow. Much research has been done on the negative effects of video games on individuals and society, but not as much research has been completed on the positive effects they have. In class, the prosocial aspects of video…

    • 1145 Words
    • 5 Pages
    Good Essays
  • Satisfactory Essays

    Collaterall Learning

    • 635 Words
    • 2 Pages

    The essay “Why Games Are Good for You” written by Steven Johnson, was written not to say that video games are any better or worse than reading books, but simply to clear the delusion that video games are a interruption to people who play them. For…

    • 635 Words
    • 2 Pages
    Satisfactory Essays
  • Best Essays

    In the past few decades, computer and console gaming have proven to be more than just a fad. A recent national survey, conducted by the Pew Internet & American Life Project, discovered that “97% of teens ages 12-17 play computer, web, portable, or console games.” Video games have become one of the most popular sources of entertainment for…

    • 3631 Words
    • 15 Pages
    Best Essays
  • Good Essays

    Neuroracer Argument

    • 398 Words
    • 2 Pages

    Some consider video games a potential game-changer for mental health treatment, but their value for medicating or “training” the brain disputed by neuroscientists. Many in the scientific community are of the opinion that the ability of “brain games” to make a person smarter is questionable, citing the limits of the brain's malleability and its biological function.…

    • 398 Words
    • 2 Pages
    Good Essays
  • Satisfactory Essays

    * Transition - To begin, video games were not created to consume hours of playing time or to simulate alternative realities, they were created to get people interested in science.…

    • 724 Words
    • 3 Pages
    Satisfactory Essays
  • Good Essays

    Video Games Dbq

    • 624 Words
    • 3 Pages

    According to John DiConsiglio between 70% and 90% of teens in the United States play video games and it is said that 5% to 10% of those kids are addicted to gaming, but what about the other 80%? Although people may argue that the internet or video games cause adolescents to have antisocial personalities that isn’t necessarily true for every person. The internet and videogames can have positive impacts on both the world and people’s lives. The internet and both online and video games aren’t detrimental to adolescents’ intellectual and social development because they can be used for educational tools and they allow teens to become more involved in the world around them.…

    • 624 Words
    • 3 Pages
    Good Essays
  • Good Essays

    The narrator provided a variety of different visuals on the specific topic of “Do video games make you smarter? With a few visuals that were along the lines of mental and visual, one showing the increase in cognitive functioning of the brain; associated with memory, strategic planning, and fine motor skills, video games have shown to have a positive effect on education. Along the lines of effectiveness, they’re designed as teaching tools shown to help in younger children who suffer from dyslexia, helping them read faster, and more accurately. On the opposite end relating to the elderly; studies have shown improvement in eyesight and an increase in their overall mental focus. In addition…

    • 360 Words
    • 2 Pages
    Good Essays
  • Good Essays

    Do violent video games have “a redeeming social value?” You could get many different answers to this question depending on who you ask. Is there any good that can come from video games? What harm can come to people and society from video games? Is modern culture being affected either negatively or positively by today’s video games and those that play them? Are young, impressionable, people affected by playing video games for hours and hours during their impressionable, developmental years? These are a few of the questions I will attempt to answer as I argue that video games are playing a big role in the downfall of modern society.…

    • 1209 Words
    • 5 Pages
    Good Essays
  • Better Essays

    Cited: DoctorSteve03. "I Am an Academic Who Studies What, Why, and How People Learn From Video Games. Ask Me Anything." Reddit.com. N.p., 16 Sept. 2012. Web. 07 Nov. 2012.…

    • 1177 Words
    • 5 Pages
    Better Essays
  • Good Essays

    Video Game Controversy

    • 1036 Words
    • 5 Pages

    Ever since 1972, when the year Pong was released, the popularity of video games has spread like a roaring wildfire. As the popularity of video games began to rise, the games began to evolve and branch out into the wide variety of different genres and categories that are seen today. However, just like any form of popular media or culture, controversy has sparked around video games and has become shrouded around the world of video games. Many people believe that video games have no positive aspects whatsoever, and some have even claimed that video games actually present the world with various negative and controversial effects. However, not only are video games not bad for people, they are actually an very amazing stimulant that have a multitude of positive results that could…

    • 1036 Words
    • 5 Pages
    Good Essays