This Research Paper was prepared by the following:
Joanne Amorin
Marjorie Cuizon
James Rendon Dellosa
Deven Dulay
Jose Francisco Fortes
Jemuel Latube
Kate Lisboa
Haschel Maranga
Rhenz Nacachi
Donnabelle Paredes
Julie Anne Pe
This Research Paper was prepared for our English X under Ms. Ana May Fieldad
Saint Augustine Academy
January 2012 - 2013
BACKGROUND OF THE STUDY: Defense of the Ancients (DotA) is a multiplayer online battle arena mod for the video game Warcraft III: Reign of Chaos and its expansion,Warcraft III: The Frozen Throne, based on the "Aeon of Strife" map for StarCraft. The objective of the scenario is for each team to destroy the opponents' Ancients, heavily guarded structures at opposing corners of the map. Players use powerful units known as heroes, and are assisted by allied heroes and AI-controlled fighters. As in role-playing games, players level up their heroes and use gold to buy equipment during the mission. The scenario was developed with the "World Editor" of Reign of Chaos, and was updated upon the release of its expansion, The Frozen Throne. There have been many variations of the original concept; the most popular being DotA Allstars, which eventually was simplified to DotA with the release of version 6.68. This specific scenario has been maintained by several authors during development, the latest of whom being the anonymous developer known as "IceFrog" developing the game since 2005. Since its original release, DotA has become a feature at several worldwide tournaments, including Blizzard Entertainment's BlizzCon and the AsianWorld Cyber Games, as well as the Cyberathlete Amateur and CyberEvolution leagues; in a 2008 article of video game industry websiteGamasutra, the article's author claimed that "DotA is likely the most popular and most-discussed free, non-supported game