"Jump, man! That barrel's rolling straight at you!" his best friend would shout.
"I am jumping!"
But alas, he would fall to a gruesome death, his on-screen representation a mess of pixels, half smashed into the ground.
They would go home, pockets empty, hearts broken, returning once more to the quiet comfort of their own homes. Jimmy knew a little about the strange box his parents called the computer -- he knew how to start it, how to load Minesweeper, and how to press the CTRL, ALT, and DELETE buttons simultaneously.
But somehow, Jimmy lost interest in the arcade. He lost interest in a lot of things, including, but not limited to healthy eating, kickball, homework, and recreational reading. In short, he was becoming a teenager.
He began spending more and more time at friend's houses or the school, sitting, waiting for the next screen to load. It was a drug, of sorts. It didn't give him lung cancer, though, and that's all his parents cared about.
Jimmy is not an unusual case. He spends three to four hours on the computer every night, chatting with friends from school or reading about the latest game from iD.
The internet has become a major part of society. What effects does it have on our youth today? To fully examine these, one must look at what the internet has become to society.
Only on the internet can you easily access recipes, your stock reports, bank statements, time-passing games, clothing stores, book summaries, movie ratings, as well as nearly anything else you can imagine. It is the easy access point. Mom can use it to check up on Jimmy's falling grades, Dad can use it to make sure his job is secure (it isn't,) and Jimmy can use it to talk to friends. Is there anything better?