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Understanding Dota Gamers

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Understanding Dota Gamers
Camarines Norte State College
College of Education
2nd Semester 2012-2013

Writing within the Discipline

Continuous Increase of DotA Players

A Term Paper submitted by:
John Jordan E. Davillo
Mark Christian Sarical

In Partial Fulfillment on the Requirements in ENG002
Lawrence Kahn
Delma Jean V. Abad
Professors

Topic: Computer Games
Title: Continuous Increase of DOTA Players
Thesis Statement: People change physically and mentally when they play DOTA. I. Understanding Defense of the Ancients A. The Birth B. Environment 1. Characters 2. Item and Skills II. Development of DOTA A. Popularity B. Sequel III. Game Players A. Earlier Time 1. Curiosity 2. First Impression B. Middle Time 1. Entertainment 2. Recreation C. Later Time 1. The Changes a. Physical Appearance b. Thinking Capacity c. Socialization d. Studies 2. As Money Maker IV. Player’s Experience

DotA is an abbreviation of Defense of the Ancients which is a map modification from Warcraft III: Reign of Chaos and Frozen Throne based on the map of “Aeon Strife” of Starcraft, a team game focusing on hero combat. DotA is a five versus five game with two sides which are sentinel and scourge. The map is divided into three lanes where creeps automatically spawn. The objective of the game is to destroy the opponent’s Ancient that is heavily guarded by several defensive towers which attacks hostile creatures.
The map was developed with the World Editor of Reign of Chaos. The first DotA map was developed by anonymous modder known as Eul. He released DotA even before the Frozen Throne came out. Then another anonymous modder, Guinsoo, took over and converted DotA for the Frozen Throne, but he later stopped developing maps. Icefrog then took his place and is the current DotA developer.
Game is commonly played with teams. Each team creates strategy to win the game. First, they pick hero, one hero for every



Bibliography: 1 Walbridge, Michael (2008), Defense of the Ancients: An Underground Revolution. Retrieved from Game Set Watch: http://www.gamesetwatch.com/2008/05/column_the_game_anthropologist_defense_of.php 2Physical Consequences of Gaming Addiction. Retrieved from Video Game Addiction: http://www.video-game-addiction.org/physical-consequences.html 3 Christie, Nancy (2009), Video Games Could Boost Certain Thinking Skills. Retrieved from Health Day: http://health.usnews.com/health-news/family-health/brain-and-behavior/articles/2009/12/24/video-games-could-boost-certain-thinking-skills 4Why My Child Won’t Stop Playing Video Games. Retrieved from Video Game Addiction: http://www.video-game-addiction.org/note2.html Freak, Steve et. al. DOTA: Why Defense of the Ancients? Retrieved from GotFrag eSports: http://web.archive.org/web/20081030023438/http://www.gotfrag.com/dota/story/40388/?spage=1

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