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Contents Abstract 2 Acknowledgments 2 1 Introduction and background 3 1.1 Background 3 1.2 Aim and objective 4 1.3 Contribution 5 1.4 Thesis Organisation 5 2 Literature Review 6 2.1 Literature review conclusion 10 3 Research methodology 10 3.1 Application selection 10 Application requirements 11 3.2 Procedure 13 4 Result Analysis 14 4.1 background and experience of coaches and students in case study 14 4.2 pre-test analysis 14 4.3 Observational analysis 20 4.4 Post-test analysis 20 4.5 Ease of use 20 4.6 Interest among learners 23 4.7 Interest among coaches 26 4.8 Pre-test, post-test comparison 26 4.9 FA Support 27 4.10 Results 29 5 Conclusion 29 References 31
Abstract
In recent years there has been a significant increase in the use of technology in sports. Cricket, tennis and rugby have all integrated the new technologies. Football is finally accepting technology in the sport with goal line technology being tested as from the 2013/2014 season. This leads to the question is it only with the mainstream televised football, or is the FA failing to capitalise on using technology to aid in other aspects of the sport in the training and education of the participants and in particular youth training. This report looks at the idea that the Football Association (FA), could promote the use of software applications in their training courses. We will aim to prove that technology does enhance training sessions, children respond better to interactive tools, the role of a coach can be assisted by the use of an application and that there is a role for technology in FA coaching courses. We will aim to prove this with a case study conducted with volunteer coach’s’ to assess if the
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