When a kid or teen plays a M rated game where violence and extreme aggression is the main plot, what kind of …show more content…
This is particularly true for shooter video games…”. And “…A 2013 meta-analysis found that playing shooter video games improved a player's capacity to think about objects in three dimensions just as well as academic courses designed to enhance these same skills, according to the study.”Overall American Psychological association says violent video games provide learning and improve skills used to play video games. So videogames may infact help us learn and improve skills, however the American Psychological Association didn’t include the dark side of what kids are taught through video games. Which in most violent video games you're the main character who is rewarded for killing in sometimes bloody and brutal ways. With that being the case these violent video games don’t expose kids to a very bright learning experience. Thus the unfortunate consequence to their kids are as the Huffington Post states “The entire experience becomes…meaningful — and deadly - in their brains…” meaning sadly this will lead to the the idea that killing is okay, being a rewarded task and the easiest solution to a problem. Consequently raising a eyebrow as kids can learn something out of this though …show more content…
Which violent video games does that leading kids to do immoral actions. For instance June 2003 teenager Devin Moore a fanatic for Grand Theft Auto a M rated game where you're a fugitive in a city given the ability to do anything including killing, reportedly went on a killing spree and stole a police car. The Teenager when donned with arrest states “Life is like a video game. Everybody’s got to die sometime.” All of these immoral actions just because this teenager played a violent video game, being motivated to do something wrong. Though this has happened multiple times like where a eight year old kid shot his ninety year old caregiver or when two teenages in Kentucky opened fired killing one and injuring one all because of a violent video game causing them to misinterpret the right from the wrong.
One may underestimate how aggression, addiction, and immoral actions are linked to video games. Fortunately one may now begin to grab this concept of the corrupting destruction present before kids everywhere playing a “M” rated game. To stop this though one shall look for alternatives to violent game scour for something greater in your life. Something worthwhile instead of becoming a short tempered and addicted gamer who has forgotten the rules of life and only knows the rules for