This assignment gave me the opportunity to computerize a manual membership system of Richard’s Tennis Club using various methods and techniques. The computerization of this system introduced several advantages but also created some limitations. The first report in task 1 had to contain a list of all the paid up members. To compile this list‚ the expiry date of each member was calculated depending upon the type of membership. Once the expiry date was set‚ this date was compared to the variable ‘today’
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Procedural programming It is technique that problem solving in “divide and conquer” method. It means program reach the complex problem step by step and break it into separate subclasses. So‚ it is easy to solve the problem. Each sub classes have the connection with others. So this type of style can be active when it comes to the complex solutions. For example‚ if you want to calculate the month-end closing balance for a bank account‚ then the required steps would be as follows. First‚ you acquire
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Computer Programming: Even Driven Programming: This is the process where the flow of the program is determined by certain events such as: * Senor output * User actions i.e. mouse clicks‚ key presses * Messages from other programs * Threads As users we have come across event driven program every day when we use a computer i.e. navigating through our computer user interface‚ also whilst playing computer games. By clicking on the mouse the computer picks up the event that has been
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A high-level programming language developed by Dennis Ritchie at Bell Labs in the mid 1970s. Although originally designed as a systems programming language‚ C has proved to be a powerful and flexible language that can be used for a variety of applications‚ from business programs to engineering. C is particularly a popular language for personal computer programmers because it is relatively small - it requires less memory than other languages. The first major program written in C was the UNIX operating
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Programming Languages Development Programming languages are vocabulary and set of grammatical rules for instructing a computer to perform specific tasks (Online). These languages have developed over a period of time and they were developed for specific purposes which other languages could not full fill. ADA Gasperani (2012:2) postulates that the US Department of Defense was the sponsor of Ada’s design in the 70s and was behind its adoption in the 80s. He further explains that this was developed
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include input‚ processing‚ output‚ and storage. 3. Another term meaning “computer instructions” is software. 4. Visual Basic‚ C++‚ and Java are all examples of computer programming languages. 5. A programming language’s rules are its syntax. 6. The most important task of a compiler or interpreter is to translate programming language statements into machine language. 7. Which of the following is a typical input instruction? Get accountNumber 8. Which of the following is a typical
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CheckPoint: Programming Problems Complete the programming problems 1 and 2 as described below. DO NOT COMPLETE THE PROBLEMS FROM THE TEXT For each of the following problems‚ use the top-down modular approach when writing the pseudocode to design a suitable program to solve each problem. Be sure to include an “analysis” for each problem. Note: you need to write 2 separate programs that will handle each problem separately. That means you will also have 2 analyses. Problem 1 Design a program
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FIRST SEMESTER AY 2009-2010 Course Title: IT2 – Fundamentals of Programming with Database Applications Course Credit: 3 units Prerequisite: IT1 - Fundamentals of Computer Software and Applications Course Description: This is an introductory course on programming and will teach the student basic programming skills. Topics include: fundamentals of programming methodology‚ software lifecycle‚ requirements and specifications‚ software design‚ design methodologies
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Object-Oriented Programming Paradigm By Daniel C. Williams MCIS 611 Instructor: Dr. Frank J. Mitropoulos Research Report Graduate School of Computer and Information Sciences Nova Southeastern University April 25‚ 2010 Table of Contents Abstract 3 Introduction 4 Review of Literature 5 Data and Analysis 7 Data Qualities 7 Object-Oriented Programming Languages 9 Eiffel 9 Smalltalk 10 Ruby 10 Java 11 C++ 12 Featured Components 13 Encapsulation 13 Polymorphism
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Lecture 1 Introduction to Computers and C++ Programming 1 What is Computer? Computer Organization Computer Languages C++ Your First Program in C++ Variables and Operators Computer Programming (HKU SPACE HDIT 10/11) 2 Computer Programming (HKU SPACE HDIT 10/11) 3 Computer ◦ Device capable of performing two major functions 1. 2. Computations Making logical decisions Computer programs Hardware ◦ Sets of instructions
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