Game Over: The effects of Violent Video Games on Children Seven hours. That is the amount of hours a day the average American child plays a video games (Anderson 354)‚ and with technology advancing and games becoming more graphic‚ the concern over a violent game’s effect over a child’s development is growing. What does playing video games for seven hours do to a child’s development? Violent‚ role-playing video games adversely affects a child’s development and causes aggression in children and adolescents;
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the Video Game Industry We often reflect on our lives and realize that not everything in our worlds outlines life as fair game. I see many facets of life that benefit one gender role better than the other. I also see parts of our lives where one gender role isn’t treated as equally as others. Me being part of the video game community for so long never opened my eyes to these realizations. I never wanted to believe that in a community that has been dear to many for many years of my life had dealt
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is constantly changing; life now a days has become fast paced which can prove to be quiet stressful and difficult to the general public. In order to coop with such stress and difficulties‚ individuals are now constantly on the lookout for sources of ‘happiness’ that can help them ‘escape’ life temporarily. video games just happen to be one of the effective stress reliving methods; that can attract just anyone due to the variety of its genres (Gallagher‚2013). Video games has proven to be a source
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technologies such as video games mindless and unproductive. The common words used to describe gamers are obese‚ lazy‚ aggressive‚ and socially awkward. However‚ video games reap many benefits that include stronger social ties‚ improved hand-eye coordination‚ and certain video games can be used as an educational tool. For the individuals with Schizotypal personality disorders or even just introverts stereotyped relationships are not comprehended. Socializing with people in real life is out of their comfort
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The X and Y game What is a game where you have four persons to a team‚ and each person shows an X and Y card each round and according to what each other person‚ including themselves shows they get a certain number of points added on or taken off? What is the meaning of this game? What does it show? This game shows how individual people act in a group. When every person in a group cooperates something gets done‚ but if people are out for themselves‚ and fail to recognize that they are in this together
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The HUNGER GAMES (A summary) By Suzanne Collins The nation of Panem is the ruins of the place once known as North America. Panem was once surrounded by 13 districts‚ and at the center of it is the Capitol. The districts had created an uprising before against the Capitol which ended into destruction of the District 13. The 12 districts remained but have been faced to a game where life is at stake –the Hunger Games which for the capitol reminds everyone in Panem that it is to pay what had happened
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it makes life safer and easier for families. But when 40- 75% of children in middle school already have cell phones‚ as well as 89% of children have their own laptops‚ and 97% of children and young adults play video games and/or own a gaming system. With the prevalence of video games obvious many adults have started asking themselves how these games affect their children. Should I be worried that my child is playing violent video games? How long should I allow my child to play video games? These questions
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70% and 90% of teens in the United States play video games and it is said that 5% to 10% of those kids are addicted to gaming‚ but what about the other 80%? Although people may argue that the internet or video games cause adolescents to have antisocial personalities that isn’t necessarily true for every person. The internet and videogames can have positive impacts on both the world and people’s lives. The internet and both online and video games aren’t detrimental to adolescents’ intellectual and
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Hunger Games Taylor Corriveau The Hunger Games is a fictional book‚ which establishes the relationship between the protagonist Katniss‚ and the protagonist Peeta. Katniss is a 16 year old girl who lives in District twelve‚ Panem. She is the sole provider for her family and competes in the Hunger Games‚ a game where two people from each of the twelve districts are chosen to fight to the death. Peeta is a 16 year old boy who is also from District Twelve who competes in the Hunger Games with Katniss
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Positive Effects of Video Games * When your child plays video games‚ it gives his brain a real workout. In many video games‚ the skills required to win involve abstract and high level thinking. These skills are not even taught at school. Some of the mental skills enhanced by video games include: o Following instructions o Problem solving and logic - When kids play games such as The Incredible Machine‚ Angry Birds or Cut The Rope‚ they train their brain
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