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    Paper - Lotus Rental Cars University of Phoenix Essentials of College Writing COMM/215 Final Research Paper - Lotus Rental Cars This paper will focus on preparing an assessment for Lotus Rental Car’s Chief Financial Officer on the feasibility of adding alternative fuel vehicles to the fleet. Although there are many forms of alternative fuel vehicles‚ this study will primarily focus on the use of hybrid vehicles at Lotus Rental Cars. We will discuss the background of Lotus Rental Car’s current

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    Too many video games promote aggression and violence‚ how far do you agree? The future of entertainment resolves around technology. Video games become more and more realistic. Moreover‚ the main consumers for violent video games are teens‚ which the games encourage killing and fighting enemies. However‚ some of us who play this video game may ask the same question in their mind including myself: “Do violent video games influence youth to act aggressively and violence?” Overplaying video games can

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    Video games‚ games a lot of kids play for fun and to escape from there world which might involve bullying. Lots of really good and bright kids have no intention of really hurting anyone. Take me for example‚ I play lots of video games black ops‚ modern warfare‚ call of duty and lots of other violent games‚ but me myself as a whole am not violent. A lot of people say that I am really nice. Of course while playing video games your adrenaline is rushing and you are excited and more alert but does that

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    Journal #2 – Music Videos I watched my hour long of videos on daily motion. I watched music videos by August Alsina and Beyonce’s self-titled album Beyonce. August Alsina is a 21year old singer born and bred from the streets of New Orleans‚ Louisiana enters into the music industry two years ago. For those who don’t know who Beyonce is she is an American recording artist and actress. Born and raised in Houston‚ Texas. She performed in various singing and dancing competitions as a child‚ and rose

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    Video Games Have Negative Effects on Children Rating: 5.0 Introduction Playing video games is perceived as an exciting aspect of the media landscape and has experienced a lot of expansion in recent years. There has been a rise in the number of children who use video games in many parts of the world‚ particularly in the United States (Hagan‚et al. 2002). Among children in the United States‚ playing hours for video games have increased from 4 hours every week in the 1980’s‚ to about 13

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    Ruthe Dera EXTRA LIVES: WHY VIDEO GAMES MATTER comes from an author passionate about video games‚ who has spent hours enjoying his passion He argues that while this is a ’golden age’ for gaming - they could be even better. His critique discusses how video games dazzle and frustrate - and how they could be further revamped. This memoir offers a fine‚ lively discussion for any video game fan.  this book is about a writer who plays lots of console video games. He’s not here to talk about how crisp games

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    Video games According to Matthew Gallant‚ a game designer and software engineer‚ video game is software which displays images on a video screen‚ interacts with a player or players and is intended to provide challenge and/or produce an aesthetic response in the viewer. http://gangles.ca/2009/01/03/defining-video-games/ A study conducted by Chen and Yang (2011) shows that some video games such as “The Sims” can be useful for language learning. The result of their study shows that students considered

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    Video Concepts, Ince

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    Team 2 Video Concepts‚ Inc. 1. Describe Video Concepts’ business model. Has it been successful? Would you consider Chad Rowan to be a successful entrepreneur? Why or why not? A company’s business model is defined as‚ “management’s blueprint for delivering a valuable product or service to customers in a manner that will generate ample revenues to cover costs and yield an attractive profit” (Thompson‚ 2012). Video Concept’s business model is based on providing value to its customers through

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    Video Gaming: Harmless Hobby or Health Hazard? 1. The basic subject of this column is the idea that playing video games can have negative effects on your health and can cause violent behavior. 2. The information/facts that the writer gives are as follows: • Research shows that exposure to violent video games can be linked to acts of violence. • Reports to the AMA have labeled heavy gaming as an addiction. • Violence is a staple of the entertainment industry. 3. I think that the writer

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    System Build Project Management Info Systems Professor Hammett Kohl’s is a former employer of mine‚ for which I have designed a system of organization to better help them with their inventory management. The problem Kohl’s is having lies in the back overstock rooms. There are so many products stocked back there‚ it can be very tough some days to help a customer find what they are looking for. Also‚ the other problem is that the employee does not know if the product is in the back room before

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