Aspects of computer literacy include:
what is a computer what are its limitations what is a program (not necessarily how to program) what is an algorithm what is computable what a computer cannot do why computers cannot produce random numbers some seemingly simple problems are not concurrency and issues with shared data all computers have the same computing ability with differences in memory capacity and speed performance depends on more than CPU clock speed understanding the concept of stored data what are the real causes of "computer errors" the implications of incorrect (buggy) programs the implications of using a program incorrectly (garbage in, garbage out) issues rising from distributed computing computer security trojan horse (computing), computer virus, email spoofing, URL spoofing, phishing, etc ... what to do when a security certificate is questioned password creation (how to avoid bad ones) social implications/aspects of computing
Netiquette (or at least E-mail Etiquette) identifying urban legends (and not forwarding them) critical assessment of internet sources criminal access to financial databases keyboarding, mousing (using input devices) plugging in and turning the computer on using/understanding user-interface elements (e.g., windows, menus, icons, buttons, etc.)
Composing, editing and printing documents the ability to communicate with others using computers through electronic mail (email) or instant messaging services managing and editing pictures (from cell phones, digital cameras or even scans)
Opening files and recognizing different file types
Multimedia literacy, including, but not limited to: making movies making sound files interactivity creating web pages
A higher order of computer literacy