Preview

Chapter 1 of Inventory System with Forecasting

Powerful Essays
Open Document
Open Document
1015 Words
Grammar
Grammar
Plagiarism
Plagiarism
Writing
Writing
Score
Score
Chapter 1 of Inventory System with Forecasting
JELLY WORD FACTORY: A Blackberry Mobile Game

A Capstone Title Document Presented to the
Faculty of Institute of Computing Studies
Mabalacat City Pampanga

In Partial Fulfillment of the Requirements for the Degree
Bachelor of Science in Information Technology

By

Louie B. Villena
Avelardo N. Dayrit Jr.
Zady R. Canlas
Leonilo L. Turla Jr.
Marvin G. Moscoso

July 2013

BROAD AND SPECIFIC AREAS OR TOPICS OF INVESTIGATION

Games are an integral part of all societies. Like work and relationships, they are an expression of some basic part of the human nature. Games are formalized expressions of play which allow people to go beyond immediate imagination and direct physical activity. Games capture the ideas and behaviors of people at one period of time and carry that through time to their descendants.

Mobile games can be broadly defined as embedded, downloaded, or networked games conducted in handheld devices such as mobile phones, portable consoles, and PDAs. The key element of this concept is portability: all games in portable devices can be thought of as mobile games without regard to wireless functions. Therefore, this concept expands mobile games by including video games in portable consoles and embedded games in general portable devices such as PDAs, calculators, and dictionaries. As most game devices have been adopted with wireless networking functions, this definition becomes more powerful in game markets.

Crossword puzzles can be an amusing but also a challenging hobby. The basic assumption in these puzzles is rectangular arrangements of boxes. Some of these boxes are black and others are prepared to take single letters. Each word in the grid is enclosed in black boxes or the outside. Optionally there may be rectangular regions left blank inside the puzzle.

INTRODUCTION

A game is an activity engaged in for diversion or amusement. It is a procedure or strategy for gaining an end. A physical or mental activity or a contest



References: https://en.wikipedia.org/wiki/BlackBerry http://www.techopedia.com/definition/24261/mobile-games http://www.merriam-webster.com/dictionary/game Definitions, Key Characteristics, and Generations of Mobile Games Eui Jun Jeong Michigan State University, USA Dan J. Kim University of Houston Clear Lake, USA Page 290

You May Also Find These Documents Helpful

  • Satisfactory Essays

    Games are nothing but a way of escaping and relaxing in a different world. Jump, shoot, roll, dodge. A world where everything is done for you. Gaming is merely a way to relax and switch off.…

    • 423 Words
    • 2 Pages
    Satisfactory Essays
  • Best Essays

    However, with the developing of display devices and wireless networks technology, online game are not showing only on the PC or TV, but moving to the mobile devices such as Smartphone or tablets.(Fig. 1) The new pattern of people’s communication also nurtures the growth of new online game contents- SNG (Social Network Game). Therefore, online game can be mainly classified by different platforms, such as PC Online Game (on PC platform), Mobile Game (on Phones or tablets) and SNG (on social network platform).…

    • 4315 Words
    • 18 Pages
    Best Essays
  • Good Essays

    As previously mentioned, an overlapping argument could be found in both Little Brother by Cory Doctorow and Don’t Bother Me Mom – I’m Learning! by Marc Prensky. Both authors maintain that playing games is beneficial for children’s success, their learning and the development of important skills needed for survival in the 21st century real life.…

    • 901 Words
    • 4 Pages
    Good Essays
  • Powerful Essays

    Reality Is Broken Summary

    • 14212 Words
    • 57 Pages

    We always regard “GAMES” as “pastimes”, but in reality the functions of games are more than that.…

    • 14212 Words
    • 57 Pages
    Powerful Essays
  • Powerful Essays

    Kotter's 8-Step Approach

    • 2382 Words
    • 10 Pages

    “Gaming”, as it is referred to today, has grown ever so popular among younger generations and has been doing so for many years. The platforms for playing games have grown in leaps and bounds right alongside the other technological advances throughout the world. We can now play a game on just about any platform…

    • 2382 Words
    • 10 Pages
    Powerful Essays
  • Good Essays

    Video Games are one of the main sources of entertainment throughout the entire world. With today's technology, video games are becoming more advance with their graphics and the way they are played. Many people have argued whether or not video games can be considered as an actual sport, but there is no way video games can fall under the category of being an actual sporting event. However, with the technology we are making, video games may one day become a sport.…

    • 455 Words
    • 2 Pages
    Good Essays
  • Good Essays

    The 1996 film of “Romeo and Juliet” is a stronger interpratation of Shakespeare’s text becuase that is what “Romeo and Juliet” would be like in modern day. The 1996 version follows the theme of the danger of love. The filmaker of the 1996 film highlighted the imagery of eyes, just like Shakespeare did in his play. The theme that Shakespeare wrote his play to be evident of, ‘love is dangerous and drives our decisions,’ is plentifully more clearly represented in this version of the film than the 1968 version.…

    • 366 Words
    • 2 Pages
    Good Essays
  • Good Essays

    game play vs story

    • 641 Words
    • 3 Pages

    The term of gameplay can be explained as the way players interact with certain video or computer game. It is further characterized as the way game is played including the rules, the plot, the objectives and how to conquer the game, as well as a player’s overall experience.…

    • 641 Words
    • 3 Pages
    Good Essays
  • Satisfactory Essays

    Life as a game creates a theory that we can't just take our lives too seriously or else we won't be happy and feel as if we have fulfilled our lives and/or our purpose on earth. In our textbook it says if you believe your life is a game, you must pick the type of game you wish to play in your life. You can play games that are purely for fun, for superiority, social, hurting your opponents,…

    • 1846 Words
    • 8 Pages
    Satisfactory Essays
  • Good Essays

    Video Games Dbq

    • 624 Words
    • 3 Pages

    According to document D, games are used as educational tools in school. Pilots, surgeons, and soldiers also use games to educate themselves and assist them in becoming more successful in their professions (D). There are many games out there that require you to develop strategies, make hypotheses, and solve problems (D).The games also teach gamers how to juggle…

    • 624 Words
    • 3 Pages
    Good Essays
  • Satisfactory Essays

    Games offer tons of amusent to the player and can occupy time, if you have time to spare. While some games are sports, you can get rich from playing them. A indivdual named Robert Garcia made around $98.000, which was said from a Reddit post from 2013. Just from playing a competitve world wide game you can get rich like Robert and make a living of…

    • 462 Words
    • 2 Pages
    Satisfactory Essays
  • Satisfactory Essays

    hyfr

    • 365 Words
    • 2 Pages

    In Ender’s Game, by Orson Scott Card, games are a major theme. Every piece of important information is seen through the use of games. Ender usually only sees the games as games, considering he wins most of them, but in his final game he realizes its true meaning too late. The line between reality and what is a game is blurred.…

    • 365 Words
    • 2 Pages
    Satisfactory Essays
  • Good Essays

    The Benefit of Games

    • 320 Words
    • 2 Pages

    Every game has its own set of rules and regulations. Players must adhere to these rules and regulations. If a player goes against any of them, he will be penalized. Games, thus, help students to be disciplined. Similarly, students become aware that as they grow older, they have to conform to the norms of society. If they do not, they run the risk of being ostracized.…

    • 320 Words
    • 2 Pages
    Good Essays
  • Good Essays

    My Passion

    • 516 Words
    • 2 Pages

    First of all, games urges us to strive and persevere. In computer games, there is always the objective of achieving a certain level of greatness in the virtual world. To achieve that we have to play hard, put in effort and lots of time before being able to attend that level of superiority. Same thing for sports activity, if we want to be champs of the game we will have to work hard and push our physical limits before we have chances of competing with the better players. I feel that if people never put themselves through competitions like playing games they will fail to understand why they have to do well in studies and not have the spirit to move onwards. Where else on the other hand, people that play games will be able to understand the spirit and the joy of winning. So, having the taste of victory before, they will be able to fight for glory by doing well in studies. Like the 3 words that teachers always tell pupils 'strive for excellence" could be easily converted and into a 'fight for victory' guideline by the pupils.]…

    • 516 Words
    • 2 Pages
    Good Essays
  • Satisfactory Essays

    Why Are Computer Games

    • 439 Words
    • 2 Pages

    Games are not waste of time. But establishing this will lead some to counter with 'But it will take up your energy'. Valid point, but not flawless. Games can improve many of our aspects. Games like 'Cytus' or 'Osu' test our reaction…

    • 439 Words
    • 2 Pages
    Satisfactory Essays