In The Hunger Games: Catching Fire, the opening shot establishes Katniss and her overview of surroundings, which then cuts to an extreme close-up of her face, conveying an plethora of uneasy and lugubrious expressions, alluding to a potential future tragedy. In portrayal of Haymitch Abernathy, when drunk, uses a consistent camera shake when in focus of the character to convey his drunken state to viewers more veraciously. The bright and eccentric Effie Trinket draws attention away from despondency and creates an atmosphere of her own, one which shows confusion of all events in The Hunger Games, for her role as an escort.
The aesthetics of buildings, interior and transport designs are all emphasized with the use of mid-range Wide Shots, of which also place an uncharacteristic blend of reality and its distortion with the use of these objects and designs.
Coriolanus Snow, a powerful man who revels in supremacy given by his position, fills the screen from the bottom in most shots. In contrast, most ordinary people are usually shown below, at a medium, or subjective …show more content…
Most of Bilbo’s shots in frame are shot from a high angle, distant from him, while most of Smaug is shot from a low angle, and usually up-close.
Both films seem to share many similarities in terms of how the shots were handled by the cinematographer, especially in the sense of dealing with fantasy movies, with regards to The Hunger Games being more contemporary. Both instil the sense of adventure through the use of dark tones, contrasting to fictionally bright colours, diverse and bright protagonists, and the implementation of iniquitous antagonists.
The Hobbit, on the other hand, was composed keeping in mind of the uses of established themes to launch into a completely original sonic adventure with turns being both optimistic and dark, true to the visions of Jackson and Tolkien.
Howard Shore and James Newton Howard, composers for The Hobbit and The Hunger Games respectively, have masterfully conducted the score for these films. The Hunger Game’s music features exhilarating, futuristic and sometimes desolate tracks coupled with their surrounding atmospheres at certain junctures. A handful of the Official Soundtrack contains features from mainstream artists, appealing their respective styles towards the