Key Segments * The global videogame market has been witnessing significant change in recent years. Manufacturers are expanding their consumer base by offering new devices and new game categories. Parks Associates highlights the importance of new business models such as free-to-play as more successful in monetizing specific audiences. * The worldwide online games market continues to record strong growth, with more than 210 million internet users using online game sites, according to Global Industry Analysts. The number of internet users visiting online game sites is expected to record yearly growth in excess of 15% over the coming years. Online console gamers are attracted to the ease of playing, which is better with a console than with a PC. * Web games are forecast to hit the $1 billion mark in China in 2013, reports Pearl Research. The leading online game from Tencent has over 800,000 peak concurrent users. Market growth will be fuelled in part by micro-client version of games, which currently
Key Segments * The global videogame market has been witnessing significant change in recent years. Manufacturers are expanding their consumer base by offering new devices and new game categories. Parks Associates highlights the importance of new business models such as free-to-play as more successful in monetizing specific audiences. * The worldwide online games market continues to record strong growth, with more than 210 million internet users using online game sites, according to Global Industry Analysts. The number of internet users visiting online game sites is expected to record yearly growth in excess of 15% over the coming years. Online console gamers are attracted to the ease of playing, which is better with a console than with a PC. * Web games are forecast to hit the $1 billion mark in China in 2013, reports Pearl Research. The leading online game from Tencent has over 800,000 peak concurrent users. Market growth will be fuelled in part by micro-client version of games, which currently