Elements
(1) Tourists:
The tourist is the key player in this system. Tourism, in fact, is a human experience, enjoyed, anticipated and recalled by a lot as a historic and/or life time aspect. Therefore, defining the tourist and its classification turns out to be equally relevant.
(2) Geographical Elements:
Leiper describes three main geographical elements in his system’s model. These are:
(i) Traveller-generating region
(ii) Tourist destination region
(iii) Transit route region
The traveller-generating region (TGR) exemplifies the area breeding markets for tourism, and practically acts as the ‘push’ force to motivate and stimulate i.e., set off and encourage travel.
It is this region where the tourist tries to seek information, goes for reservations and makes the departure. This region is basically related to the demand aspect of travel and tourism.
Further, the tourist destination region (TDR) symbolizes the ‘sharp end of tourism’ and is, indeed, the raison d’ etre for tourism. The pull force of the destinations activates the whole tourism system besides begetting demand for travel in the traveller generating region.
According to Leiper, it is at the destination where the most noticeable and dramatic consequences of the system occur. Since, it is the destination where the utmost impact of tourism is felt, therefore, the planning and management strategies are implemented in this region.
Furthermore, the transit route region (TR) typifies not only the in-between places which may be visited en route, but also the short period of travel to get to the destination.
Leiper highlights that ‘there is always an interval in a trip when the traveller feels they have left their home region but have not yet arrived. Where they chose to visit’.
(3) Tourism Industry:
The third element of the model is the tourism industry comprising the variety of businesses and organizations responsible for supplying the tourism product.