Table of contents:
1. Introduction.
2. “Internet Revolution”.
3. The Internet and marketing.
4. The Internet culture.
5. Disadvantages of the Internet.
6. Etiquette and Netiquette.
7.Conclusion
References.
1. Introduction.
This paper investigates such important aspect of virtual reality as the Internet. Understanding other people’s languages, cultures, etiquettes and taboos is necessary for every person. Nowadays it is obligatory for an intelligent person to know the Netiquette - the norms of conducting in the Internet.
The Internet is, literally, a network of networks. It is made of thousands of interconnected networks spanning the globe. The computers that form the Internet range from huge mainframes in research establishments to humble PCs in people 's homes and offices. Despite the recent publicity, the Internet is not a new thing. Its roots lie in a collection of computers that were linked together in the 1970s to form the US Department of Defense 's communications systems. Fearing the consequences of nuclear attack, there was no central computer holding vast amounts of data, but instead the information was dispersed across thousands of machines. A protocol known as TCP/IP was developed to allow different devices to work together. The original network has long since been upgraded and expanded and TCP/IP is now an overall standard. The Internet has gone on now to fulfill a great deal more than it 's intended purpose and has definitely brought more good than bad.
The Internet is known as an invisible communications phenomenon. It is used by millions of people every minute. For many people the Internet is a “room” that is situated somewhere behind their computer screens in a cyberspace.
Though the Internet exists for about a decade it has become the medium of the new network society. The popular and commercial spreading of the Internet has been exceedingly significant - promoting changes in almost every sphere of human activity
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