The following is a full environmental analysis of yupiepet.co.za starting with the micro environment‚ followed by the market environment and ending in the macro environment. The layout for each of the environments was taken from page 17 of the Business Studies grade 10 Learners Book‚ third edition 2018‚ Authored by Estie Meyer and Zain Strydom‚ and published by Consumo Publishers. Micro Environment: Micro environment factors‚ are factors close to a business that have a direct impact on its business
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In online gaming‚ players are represented by an avatar‚ which is a three dimensional (3D) model used in computer games or a two-dimensional icon like a picture. A player’s identity is not usually revealed. This has led to an internet phenomenon known as gender swapping. Gender swapping is when a player swaps the gender of their identity in the game they are playing. Assortments of studies have been done on gender swapping in online gaming‚ but most of them fail to find the real reason many online
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represented analytically as a set of lifeless statistics about different populations.”; she sees it as data and information. Looking at trends in‚ for example‚ economic or health indicators‚ it doesn’t tell us why the trends are like that. Is there anything affecting why the trends are the way they are? However‚ when we look at the micro social structure‚ we can see a whole new aspect of those different populations. Weber says‚ “When we follow the everyday lives of a group of people‚ we can learn
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MARITIME FOUNDATION Bitas‚ Cabanatuan City A survey on the Effects of Online Gaming to 1st Year BSMT Students SY. 2013-2014 A research study presented to Ms. Ria Marie V. Robles faculty of the MIDWAY MARITIME FOUNDATION By: GENEVA SP. SUPETRAN GEMMA LUCAS ANGEL FRANCES ESCAL CATHERINE BADUA REYNANTE SARMIENTO EFFECTS OF ONLINE GAMING TO 1ST YEAR BSMT STUDENTS INTRODUCTION In the past few decades‚ interactive electronic
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The Potential Cons of Online/Video Gaming on Kids Some of the potential cons could be‚ * That it promotes increased tolerance to violence‚ that kids become insensitive and cold towards other kids and adults alike‚ not being able to differentiate between what’s reality and what’s not. This can be considered a valid concern since many video games contain graphic/inappropriate content and provide incentives for users to‚ for example‚ kill as many characters as possible by rewarding them with points
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Part 1: Description and explanation of innovation The Nomad Micro-Home Fig 1: taken from The Daily Mail’s publication (2013) The Nomad micro-home is essentially a flat-pack‚ self-assembly product. It is a two storey house with all of the mod-cons of contemporary living condensed or minimalized to provide a house that delivers a basic living area that makes the most of the available space by creating innovative ways of incorporating the material things needed for necessary habitation (Warren‚ 2013)
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INTRODUCTION 1. Micro-economics is the study of the choices that individuals and businesses make‚ the way these choices interact in market‚ and the influence of governments.1 This report analyses the micro-economics of 2 newspaper articles - “Bakeries Raise Prices As Cost Of Wheat Soars” and “Pay Hike As Supply Of Maids Dries Up”‚ based on perspectives of micro-economics theories‚ principles and concepts. ARTICLE 1 - ECONOMIC ANALYSIS ON “BAKERIES RAISE PRICES AS COST OF WHEAT SOARS” 2
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Modern Gaming Brief History Gaming has changed a lot in the past few years‚ from whole games being developed by a three to five man teams usually consisting of a programmer‚ designer and an artist to near a dozen programmers and close to a hundred artists. When did we make this huge leap? Gamers often agree that this development happen somewhere around 1995 to 97‚ just as 3d games where surfacing and becoming playable. 3d games have excited since the late 80s‚ when referring to 3d games I’m referring
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The NBA 2k Gaming Franchise Just months ago‚ the game developers at 2k Sports released another NBA game to the number one selling basketball franchise in video games. This time it was released as regularly for the Xbox 360 and PlayStation 3 but was also released with the unveiling of the next generation gaming consoles‚ the Xbox One and the PlayStation 4. This allowing for much advanced changes in graphics and all that they could put into their latest version of the leading video game selling
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What is online gaming? * An online game is a video game played over some form of computer network‚ using a personal computer or video game console. * "Online gaming is a technology rather than a genre‚ a mechanism for connecting players together rather than a particular pattern of gameplay." Online games are played over some form of computer network‚ typically on the Internet. One advantage of online games is the ability to connect to multiplayer games‚ although single-player online games
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