SOLVING PROBLEMS AND MAKING DECISIONS Sharon October 2012 INDEX Background of the organization Description of the problem Analysis of the problem Resolution of the problem Implementation and communication of the solution BACKGROUND: I work for‚ which is the largest YMCA in Europe. We are a registered charity working in many diverse areas including supported housing‚ health & fitness‚ senior programme‚ childcare‚ youth work and restaurants for residents and for the public.
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Computer Programming: Even Driven Programming: This is the process where the flow of the program is determined by certain events such as: * Senor output * User actions i.e. mouse clicks‚ key presses * Messages from other programs * Threads As users we have come across event driven program every day when we use a computer i.e. navigating through our computer user interface‚ also whilst playing computer games. By clicking on the mouse the computer picks up the event that has been
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Solving problems and making decisions My Role at the SUFC academy is facility supervisor; I’m responsible for the “leisure” side of the organization such as the maintenance of the building‚ catering‚ security rota management for facility staff‚ and match day co-ordination From the match day co-ordination‚ our main problem is our car park‚ as it is not substantial enough in size for the volume of traffic we get every Saturday and Sunday mornings Parents resort to parking anywhere they can if it
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consuming. Once these elements of a computer program are working correctly‚ it makes sense to use the code as often as practical. Code reusability has become a valuable part of adding efficiency to computer programming. Write a 2- to 3-page paper that compares and contrasts procedural programming modules and objects. In your paper‚ consider the following: • Reusability • Security in terms of hiding code • Passing of data versus data encapsulation • How object-oriented methods are similar
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Programming Languages Development Programming languages are vocabulary and set of grammatical rules for instructing a computer to perform specific tasks (Online). These languages have developed over a period of time and they were developed for specific purposes which other languages could not full fill. ADA Gasperani (2012:2) postulates that the US Department of Defense was the sponsor of Ada’s design in the 70s and was behind its adoption in the 80s. He further explains that this was developed
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Application of linear algebraic equation for chemical engineering problem The chemical engineering system models often outcome of set of linear algebraic equations. These problems may range in complexity from a set of two simultaneous linear algebraic equations to a set involving 1000 or even 10‚000 equations. The solution of a set two or three linear algebraic equations can be obtained easily by the algebraic elimination of variables or by the application of cramer’s rule. However for systems involving
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and Logic for Computer Programming Submitted to: Professor Christopher Scott Christopher Dew Reusability Code Object-oriented programming (OOP) and procedural programming are two of the programs used for writing software and moving objects. Procedural programming is a method of writing software. It is a programming practice centered on the procedures or actions that take place in a program. Object-oriented programming centers on the object. Object-oriented programming creates objects from abstract
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sockets Socket Programming in C/C++ c Mani Radhakrishnan and Jon Solworth September 24‚ 2004 c Mani Radhakrishnan and Jon Solworth Socket Programming in C/C++ sockets Contact Info Mani Radhakrishnan Office 4224 SEL email mradhakr @ cs . uic . edu Office Hours Tuesday 1 - 4 PM c Mani Radhakrishnan and Jon Solworth Socket Programming in C/C++ sockets TCP UDP Introduction Sockets are a protocol independent method of creating a connection between processes. Sockets
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The evolution of programming has seen a number of programming language generations and programming paradigms or styles. Write notes describing and distinguishing the different programming paradigms that have been used to date and also highlight the merits and demerits of each programming paradigm. (30) A programming language is a system of signs used to communicate a task/algorithm to a computer‚ causing the task to be performed. The task to be performed is called a computation‚ more broadly‚ a
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Programming Logic and Design‚ 6th Edition Chapter 5 Exercises 1. What is output by each of the pseudocode segments in Figure 5-22? Answer: |a. |5‚ 22‚ 5 | |b. |4‚ 6‚ 7 | |c. |5‚ 6 | |d. |Goodbye | | |Goodbye
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