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Folahan Akinyemi

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Folahan Akinyemi
Folahan Akinyemi
Prof. Bryan Brown
CST 110 Sec. 045
6/13/2013
1-Ups for Ages 1 and Up
Central Idea: Video games are GOOD for youth
Specific Purpose: To persuade my classmates that video games have positive effects on youth whether it is sociological effects, psychological and physical effects
Introduction
I. In today’s society the entertainment industry is being attacked from many angles. Television is being criticized by showing images of violence and aggression, music is being ridiculed for explicit lyrics, and within the last decade the issue of videogame violence and children has come to the attention of the mass media. The media, politicians, and many parents are blaming video games for violent acts among children and those less than 18 years of age.
II. I think in this day and age, It is safe to assume that everyone has played a video game, from Tetris to Final Fantasy
III. The past week I have done researching on multiple resources about the effect of video game on youth
A. I have looked at various scholarly and academic articles
B. I can speak from personal experience
IV. Today, I would like to inform you on the positive effects videos games on youth
A. First, Video Games have a positive effects on youth sociologically
B. Second, Video Games have positive effect on youth’s psyche
C. Third, Video Games have positive effect on youth overall physical being (Transitions)
Body
I. First, Video Games have a positive effects on youth sociologically
A. Social Development
It is common that kids growing up this generation have played videos games wether it be educational or for entertainment. Gaming has become part of the norm.
B. Interaction with peers
Contrary to the what some believe, the average gamer isn’t some obese couch potato nerd that sits at home 24/7 by himself eating junk food and playing video game. It is your average person
C. Relationships and Interpersonal skills

(Transitions)
II. Second, Video Games have

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