Preview

Game Addiction

Good Essays
Open Document
Open Document
284 Words
Grammar
Grammar
Plagiarism
Plagiarism
Writing
Writing
Score
Score
Game Addiction
Gamer Addiction is an obsession with video game playing that usually begins in elementary and middle school. By college, the individual progresses from simple to elaborate games and the student is game-hooked. An activity becomes an addiction when it is used to change an individual's mood. It becomes abuse when it interferes with 'one's work or school, or disrupts personal or family relationships, and becomes increasingly necessary to feel good' (Orzack, 2005a, p. 1). Addiction takes away from life and reduces motivation to do anything beyond the focus of the addiction (IGDA panel). Niolosi (2002) found that video games are part of the daily routine for 65% of American girls and 85% of American boys. NBC News ( 5-19-05 ) reported that one in eight gamers develops patterns similar to other types of addiction and abuse. Tournemillie (2002) noted that a survey of 1500 teenagers indicated 25% were compulsive video gamers. Fifty per cent of those surveyed used the word 'addiction' to describe a friend's gaming behaviors. Today's video games are available in a plethora of venues that draw individuals into the world of the game. Games are designed to keep the player riveted to action. Players experience a sense of control when they enter into the fantasy world of speed, realism, violence, new morals, and interoperability. Many games offer on-line anonymous interaction with other people; a 'hook' is a sense of family or belonging in the form of a pseudo persona the player develops when repeatedly playing the game. The longer the game is played, the more the pseudo persona can replace reality.
- See more at:

You May Also Find These Documents Helpful

  • Good Essays

    Video games are widely used as a source of entertainment. Video games allow a person to physically interact with a television or a computer. Although there are casual players who enjoy a game for a brief period of time, there are also people who are overly obsessed. Obsessed players continuously play with no time limits, while a typical player can control the amount of time they play. This is a video game addiction. Video games create more of an addiction than reading a book as they are difficult to quit playing and people tend to have an urge to pick the controller or keyboard back up and continue to play.…

    • 931 Words
    • 4 Pages
    Good Essays
  • Powerful Essays

    It was forty-five years ago when the AFL and NFL announced plans to merge (Warren 1). On June 8th 1966 history was made. It was on this day that the American Football League (AFL) and the National Football League (NFL) decided merge and become the National Football League. Otherwise known as the NFL, this merge combined two very different leagues, one a high-flying passing type of game and one a grind it out running style of game. Against all odds the two rival became one and created the game we know and love today know as football. Because we all love football so much this…

    • 1526 Words
    • 7 Pages
    Powerful Essays
  • Powerful Essays

    Com 201 Media Essay

    • 1288 Words
    • 6 Pages

    Video games seem to be an essential part around my friends’ circle. Unfortunately, I have never been one of them, but since my brother is a huge fan of video games, I can say I grew up around a video games’ world. As I remember, my brother played video games in every minute and second. I believe you must wonder why I could insist not to play. The truth is I was too afraid to be addicted to those games. I knew I was like my brother. I have seen all the consequences being addicted to video games bring. So I never played the same games several times and this is how I controlled myself. Hence it is much easier for me to observe how people interact with video games and it can also satisfy my curiosity about why people are so addictive. Therefore, I asked two of my girlfriends and my brother to help me to conduct this research. I ask them to play Halo 4, which is a new game they have never played.…

    • 1288 Words
    • 6 Pages
    Powerful Essays
  • Good Essays

    The Renaissance shaped social, cultural, and political phases of the European life from the fourteenth to the seventeenth century. Leonardo da Vinci had a great impact on the renaissance and today’s world with his art and his inventions. His many famous works still influence everyone in today’s world. For example, the Mona Lisa. Leonardo’s artistic skills came from his youth and is seen in his famous painting that is still talked about today.…

    • 555 Words
    • 3 Pages
    Good Essays
  • Best Essays

    In the past few decades, computer and console gaming have proven to be more than just a fad. A recent national survey, conducted by the Pew Internet & American Life Project, discovered that “97% of teens ages 12-17 play computer, web, portable, or console games.” Video games have become one of the most popular sources of entertainment for…

    • 3631 Words
    • 15 Pages
    Best Essays
  • Good Essays

    Sports vs Videogames

    • 967 Words
    • 4 Pages

    We no longer live in a society where kids run around actively throughout the neighborhood. Late night soccer games, pick up games in the park, and innocence children are gone in sports. Today children are more interested in video game, computers and television, and parents are afraid of letting their children run around the streets because of kidnapping. The majority of kids are no longer interested in physical activity. Why do most kids enjoy video games rather than sports? Video games were first introduced in the 70’s and have been gaining popularity ever since. By the end of the decade video games had already become a preferred activity for kids. According to a recent study by Harris Interactive 1,178 children in the U.S, almost 9 percent of children gamers are pathologically or clinically “addicted to video games. However, 23 percent of youth say that they have felt "addicted to video games," with about one-third of males and a little more than one in 10 females reporting the sensation. This is wrong, kids should not be addicted to anything at their age. Kids need to stop playing so many video games and start to playing more sports.…

    • 967 Words
    • 4 Pages
    Good Essays
  • Good Essays

    “. . . a new study has found almost half of all "heavy gamers" are six- to seventeen-years-old” (Bennett). The current generation is one being born into the most technologically advanced civilization ever. While this is excellent from a scientific standpoint, it can have some serious negative effects on children growing up with this equipment. Video games are gradually becoming more popular with today’s youth. The rise in video game popularity has caused a major problem with increased aggression and video game addiction in young players.…

    • 1549 Words
    • 7 Pages
    Good Essays
  • Good Essays

    Video Games Dbq

    • 624 Words
    • 3 Pages

    According to John DiConsiglio between 70% and 90% of teens in the United States play video games and it is said that 5% to 10% of those kids are addicted to gaming, but what about the other 80%? Although people may argue that the internet or video games cause adolescents to have antisocial personalities that isn’t necessarily true for every person. The internet and videogames can have positive impacts on both the world and people’s lives. The internet and both online and video games aren’t detrimental to adolescents’ intellectual and social development because they can be used for educational tools and they allow teens to become more involved in the world around them.…

    • 624 Words
    • 3 Pages
    Good Essays
  • Good Essays

    Online Addiction

    • 522 Words
    • 3 Pages

    Games such as World Of Warcraft are taking over the lives of millions of active gamers. Affecting their lives in a negative way. ‘77% of 16-24 year olds log on to online at least once a day, 16.7 million of these 16-24 year olds are active gamers’ Frangoul includes the statistic data to shock the reader into awakening and becoming intrigued by the massive scale of this problem opening them to the idea of changing it.…

    • 522 Words
    • 3 Pages
    Good Essays
  • Better Essays

    I have played video games my whole life. Video games have a special place in my heart. They were essentially my whole childhood and it was a great way for me to connect with friends. My friends and I would pull all-nighters playing games and those were some great times. I never really thought of myself as an addict when it came to gaming. My mother told me millions of times to get my eyes off the television screen because it was frying my brain. I admit, I spent a great deal of time on video games and have had phases where I felt addiction kicking in. There is a certain high you get from playing games. Constant repetition when failure occurs is motivating. Wanting to reach the next level and talk about it with my buds the next day was pure enjoyment for…

    • 1369 Words
    • 6 Pages
    Better Essays
  • Good Essays

    One may underestimate how aggression, addiction, and immoral actions are linked to video games. Fortunately one may now begin to grab this concept of the corrupting destruction present before kids everywhere playing a “M” rated game. To stop this though one shall look for alternatives to violent game scour for something greater in your life. Something worthwhile instead of becoming a short tempered and addicted gamer who has forgotten the rules of life and only knows the rules for…

    • 984 Words
    • 4 Pages
    Good Essays
  • Good Essays

    One last key area of research that has appeared in relating self-regulation to video games, concerns that of pathological gaming or personal gaming addiction. Pathological gaming is often seen in much the same light as to how pathological gambling is viewed in the DSM, in the sense that they are viewed as a set of addictive behaviors (Liau et al., 2015a). This obviously presents a concern for a number of people who play video games, or parents who let their children play games, in hope that they do not develop an addiction to this activity. Two separate studies that were conducted, analyzed potential predictors as to what may cause a gamer to develop a pathological gaming habit, one investigating video games as a whole (Liau et al., 2015a),…

    • 1320 Words
    • 6 Pages
    Good Essays
  • Good Essays

    Many wonder if there are any good things about video games. The question becomes even more prominent when you think about children and teens, who might spend more time playing video games than going outside. And then there are adults who develop video game addictions. Sometimes these addictions could lead to problems with employment, relationships and other aspects of life.…

    • 900 Words
    • 4 Pages
    Good Essays
  • Good Essays

    In our time period, video games have been become a crucial part of children’s lives entering almost every household in the United States. Parents should wonder, truly what they want their children to gain from video games. Now is the time to take control of what children are introduced to, through true understanding of the nature of video games and addiction.…

    • 707 Words
    • 3 Pages
    Good Essays
  • Satisfactory Essays

    Nine Hells

    • 324 Words
    • 2 Pages

    Beppu has been named the hot-springs capital of Japan. Because of their extreme temperatures and some very unique characteristics, nine of these springs are known as the hells of Beppu…

    • 324 Words
    • 2 Pages
    Satisfactory Essays