Prepared by: Video Game Delivery Project Team Date: 6/21/04
I. Project description The Video Game Delivery Project is a case study our group chose, that attempts to establish a website in which customers can pay a monthly membership fee. Included in that fee, would be an unlimited ability to rent video games through our website. Also included, will be dependable shipping service, both to and from the customer. We have done market research to find out how what our market climate looks like. The key to our web based application will be to ensure that it is entirely user friendly. The website will have a strong search engine, and will supply a vast variety of video games to its customers.
II. Project proposal and backup data (request for proposal, statement of work, proposal correspondence, and so on) (See Part 2: Task 5, on project website, for Gantt Chart) Project Charter
Project Title: Video Game Delivery Project
Project Start Date: April 24, 2004
Project Finish Date: May 25, 2005
Project Manager: Lisa Webb
Project objectives: The main objective of this project is to develop a web based application that will provide video game rental and delivery service on a monthly rental basis. The characteristic of the system must include user-friendliness, that will provide access anytime, in several languages. Additional features that will accommodate customer needs include delivery tracking and free video game return.
Approach: • We will perform an evaluation on similar website applications. • We will conduct marketing research on the present market conditions for video game delivery. • We will consult an IT team to find how difficult adding referral tracking to the website may be. • We will develop a user-friendly website that will provide updated, comprehensive video game information to our customers. • We will recommend using similar method