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Rampage, shootings, killing, murder, blood, and gore are all things that people think of when they hear the words, “Video Game.” Video games have quickly taken on the role of being harmful too kids. Could this be true? Crime rates have been on the rise for the last five decades, so we must ask do video games have anything to do with this? Are video games destroying our children? Every time a school shooting happens people look for something to blame. Furthermore, in the more recent decades people have been blaming the violence of video games, for in these games you have weapons that you often use to kill people or other things with. These games have been said to be extremely graphic and aggressive and have many parents worried. However, after reading many essay’s including, “Art Form for the Digital Age,” by Henry Jenkins, and “Do Video Games Kill?” by Karen Sternheimer, I changed the way that I viewed video games. Before reading these essay’s, I felt as if video games had no other purpose but just to be aggressive, but now I see that video games are not all bad, for they are also a form of art, and art is not to blame for children being violent. Therefore, video games do have other purposes and are not completely bad for kids.…
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In the past 20 years society has fallen victim to mass murders perpetrated by children, even though overall crime is down. In order to better understand this; social scientists are conducting studies on whether violent video games contribute to this cycle of violence or are they just a tragic coincidence. In “violent Video Games: Dogma, Fear, and Pseudoscience” Christopher Ferguson argues that there is no significant contribution to video game violence and the up-tick in youth violence seen today. However, David Grossmann in “Trained to kill (children who kill)” argues that video game violence not only contributes, but also trains children how to…
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Violent video games allow children to act out violent actions on a type of screen with some type of remote. The violent behavior the act out can be complimented and rewarded with achievements. The reward these kids get may make them feel better about themselves and make them more prone to act out in violent ways and in violent behaviors outside of the game. Kids are mislead by these games by thinking that the violence they are…
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People don’t realize that the violence in video games can cause violence in real life. Not all videogames are violent but the majority of them are getting worse as the years go on. In the past 10 years the death rates caused by videogames has gone up.…
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In his article “Violent Video Games and Other Media Violence,” Dr. Craig A. Anderson, Iowa State University’s Director for the Study of Violence and cited expert on all things related to violence as it coincides with media, attacks violent video games and television for causing an increase in violence amongst young people. Throughout his article Anderson draws legitimacy from psychological studies intended to find scientific truth in debates regarding violent video games and their relationship with the psyche of impressionable youths. Anderson treats the article as more of a presentation of facts than an actual argument, allowing the findings to speak for themselves.…
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Many people believe that violent video games should be banned, claiming that they have a negative effect on people. Some even say violent games make people commit violent acts. These games do influence human behavior, which is not always positive, but this does not mean that they should be banned. If a child began playing violent video games at a young age, then he might think that violence in real life is the same as the game violence and that it does not have a real impact on others. However, most children can distinguish between virtual violence and real violence.…
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Thousands of teens play violent video games. It is a very large industry in the United States. In 2008, over $11.7 billion was spent on video games and 10 of the top 20 bestselling video games in America involved violence. These violent video games are being blamed for bullying, violence towards women, and school shootings. The games teach children that it is acceptable to solve problems with violence. Violent video games are a large contributor to youth violence.…
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In Skinner’s argument, “Stop Pointing the Finger at Violent Video Games,” the point he is trying to convey is that crime has gone down since 1975 when they did not have video games. Therefore, video games cannot be the blame for kids and teens acting more violently if studies show crime has gone down. Skinner disagrees with critics who say video games make people violent because he plays video games and done not act violent. Jordan Skinner’s argument is valid because I myself play violent video games, as do many of my friends, and none of us have violent behavior.…
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In recent years, we’ve heard on the news of youth crime increasing. According to Cheryl K. Olson, M.P.H., S.D., “it is impossible to know exactly what caused these teens to attack their own classmates and teachers … one possible contributing factor is violent video games.” It 's very difficult to document whether video and computer games contribute to violence such as criminal assault. However, we can conduct a study on how violent games may contribute to some types of violence and aggression and to the beliefs, attitudes, and interpretations of behavior that support them. “Another issue is whether and how the effects of video game violence might be compounded by exposure to violence in other media. Cautious interpretation is necessary, since there is always the risk of confusing cause and effect or correlation with causation.” (Nov/Dec 2002). Technology is constantly changing and advancing, with Internet and console gaming, so researchers have to make intervention efforts more resultant, and to focus on which children are at risk of such behavior. We must focus on developing direct educational and policy interventions based on solid…
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Video games have always been a great landmark in the history of the human race and how great and advanced they’ve become since their creation. Video games also have their own timeline and certain points in time in which major controversy has arisen. Newscasters have made full reports on how video games are the major contributor to thoughts and actions of violence in the minds of all who have purchased them, either being adults and all the way down to children of all ages. Even though newscasters and reporters may be seen as respected and credible sources this topic has always pinned video games as the culprit but they were never the ones to blame.…
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Players would get reward from killing in video games instead of punishing them. This would encourage people to be violence. Moreover, violent video games teach children that violence is an acceptable way to solve problems. A study from 2009 found that children who play violent video games have lower belief in the use of nonviolent strategies and are less forgiving than players of nonviolent video games. According to a web, “Critics argue that these games desensitize players to violence, reward players for simulating violence, and teach children that violence is an acceptable way to resolve…
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There are so many things out there in today’s world that you would think would contribute to violence in our youth. There are violent television shows that depict characters as anti-heroes, books that depict killing as a way to save the planet or country or something of that nature. While all of those may have a contribution to our violent youth, they don’t measure up to what violent video games do in terms of causing violence in our youth. Violent video games can make teens more aggressive because of intense graphics, lack of censorship, and purpose of the game.…
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Violence in video games has been around for many years and many kids have played them. Some people believe that these video games change the kids’ minds and make them killers while others feel that it does nothing to them. Although no outcome has been decided yet, studies have shown that the violence in videogames can change the way that kids think, some bad like killing and others good like problem solving. As technology gets more advanced and the graphics get better, the video games become more violent. However, there has also been a rise in sports and puzzle games allowing kids to problem solve and maybe get motivated to play a sport. Violent video games can be an issue to the society because of the kids that play them, but violent videogames could help us train kids to be more focused.…
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Halo, Call of Duty, and Gears of War are just three of many grossly popular video games today, and they have one main thing in common: violence. Whether one is shooting down Nazi soldiers on the beaches of Normandy or sawing apart Locust drones on the planet Sera with his or her lancer, one is engaging in extremely violent video-game action, and probably having a lot of fun doing so. With the rapid growth of intensely violent games, parents and politicians across the nation have begun to protest against violence in video games and have even gone as far as to say it is the cause of violence in America’s youth. Is this really true? Are video games the problem? Just like the rock and roll movement of the 1950’s being blamed for youth delinquency,…
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The first yell against video games is about the amount of violence in our video-game contents. The California law defines violent video games as “a video game in which the range of options available to a player includes killing, maiming, dismembering, or sexually assaulting an image of a human being”. While not all video games contain violence, allegedly the best-selling games are the most violent ones. The violence in video games is not benign. A study conducted by Douglas et al from Iowa State University in 2014 shows that children repetitively playing violent video games are prone to aggressive ways of thinking and behaving. Furthermore, another research by Taylor and Francis…
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