Preview

Nintendo History

Good Essays
Open Document
Open Document
781 Words
Grammar
Grammar
Plagiarism
Plagiarism
Writing
Writing
Score
Score
Nintendo History
Nintendo’s History

Nintendo was started by Fusajiro Yamauchi, Nintendo started out making a playing card game called Hanafuda. The cards were handmade and they soon began to gain popularity. So the company started to grow. Soon Fusajiors Yamauchi’s adopted son-in-law Hiroshi Yamauchi took over the company. He was only 21 years old. Hiroshi soon renamed Yamauchi Nintendo & company to Nintendo playing card company. In 1953, they started to make their playing cards out of plastic which was a huge hit in Japan because of their durability. And Nintendo playing card company soon dominated the playing card market. In 1956, Hiroshi paid a visit to the U.S., to engage with U.S. playing card company. He saw how small their main office was a realized the extent of the playing card business. In 1963, they changed their name again from Nintendo playing card, limited to just Nintendo. They soon tried their hands at some different products including: a taxi company, a love hotel chain, and a vacuum company. All of the companies failed except for toy making. Then in 1964, then playing cards lost their popularity and they stopped making them. In 1970, Hiroshi Yamauchi was observing one of his factorys and he noticed an extending arm made by one of the engineers named Gunpei Yokoi. Yamauchi asked him to show him the designs and he soon started to mass produce the arm calling it “The Ultra Hand”. The toy was a hit selling over 1 million units. Hiroshi immediately pulled Gunpei off the engineering team and put him to work in the toy development department. Gunpei created many new toys and they proved to be a huge hit, they also sold for a higher price because of higher novelty value than other toys. In 1977, Nintendo hired Shigeru Miyamoto, the man who would soon become a living legend in the gaming world. Yokoi trained Miyamoto teaching him all that he knew. Nintendo then created its

You May Also Find These Documents Helpful

  • Good Essays

    Nintendo. He would have to leave college to do so and before doing so Yamauchi…

    • 922 Words
    • 4 Pages
    Good Essays
  • Good Essays

    Nintendo the well-loved game company that is known for Pokémon, Zelda and of course Mario was established in 1889 in that year Fusajiro Yamauchi began by manufacturing flower cards in Kyoto in Japan. In 1902 Mr. Yamauchi started to manufacture the first western-style playing cards in Japan. These were intended for export. However the product became popular in Japan as well as the rest of the world.…

    • 1634 Words
    • 7 Pages
    Good Essays
  • Satisfactory Essays

    History of Nintendo

    • 521 Words
    • 3 Pages

    Nintendo’s popularity kept growing and eventually they started to dominate the playing card industry and in 1959 Hiroshi made a deal with Disney to put the ever so popular Disney characters onto their playing cards. This led their sales to sky rocket turning Nintendo playing card Company into a monopoly in the playing card industry. Soon enough the company was renamed Nintendo Company Ltd in 1963.…

    • 521 Words
    • 3 Pages
    Satisfactory Essays
  • Good Essays

    Shigeru Miyamoto

    • 704 Words
    • 3 Pages

    At the age of 24, he requested his father to organise a meeting with an old friend from the company of Nintendo, Hiroshi Yamauchi. Yamauchi then asks for a few designs, after being surprised by the male’s work, he recruited Miyamoto into the company, taking place of the first staff artist. His hobby from early age brought him to this stage, if he did not discover the countryside of his town; Miyamoto would not have developed the desire of creating something that could affect the world. This also distinguished him from many other game designers was that, he never exactly played video games when in young age, spending more time on…

    • 704 Words
    • 3 Pages
    Good Essays
  • Good Essays

    Nintendo has been around since the late 80s and has brought us many heroes, but none of them will ever seem to surpass the main heroes/protagonist from the Legend of Zelda and Mario Bros. franchises. These were some of the first games I ever played back when I had a regular Nintendo. Then the adventures continued on with super Nintendo, Gameboy, Nintendo 64, game cube and so on. Now granted that these are amazing games, but they are quite similar in the ways of there is damsels in distress but differentiate in the way they go about saving their damsels.…

    • 708 Words
    • 3 Pages
    Good Essays
  • Good Essays

    Koji Kondo

    • 1642 Words
    • 7 Pages

    Even though his choice was unique, Kondo made a very smart decision as by his senior year, Nintendo sent a letter to the university asking for students to hire. In 1984 Kondo’s career took off when he was hired by Nintendo to compose music and sound program without the need of any demo tapes. The avid arcade gamer became the first employee to be hired to only compose music for the company; Kondo was coming off the fresh success of Nintendo after the crash of Atari Inc,. Kondo started by working on small, yet difficult projects like Golf and Punch-Out, since he had so little experience in sound design. Literally a year after Kondo joined the team he was given two major assignments: Super Mario in 1985 and The Legend of Zelda in 1986. He did not know at the time that those two…

    • 1642 Words
    • 7 Pages
    Good Essays
  • Satisfactory Essays

    Soon, large corperations began showing up only to create more video games. corperations like SEGA for instance, they have become a massive company with all of the games they have made in history. in 2003 SEGA was bought by nintendo and now many nintendo brand games have SEGA characters in them to somwhat preserve the history of video games. For example a game called Super Smash Brothers was published in january 2016. SSB is a large mashup of all the copyrighted characters owned by nintendo in one large fighting game. Sonic, Metroid, and Megaman were all 1960's SEGA created Characters repacaged and added to SSB. The game has made 20 million dollars in revenue since then. Over one hundred thousand people are currently working at ninendo and they are living very successfull lives right now because of thier…

    • 449 Words
    • 2 Pages
    Satisfactory Essays
  • Powerful Essays

    History in the 80s

    • 2080 Words
    • 9 Pages

    Soon, Nintendo kicked off the home video game console era (after a failed start by Atari) and toys were not only complex, but incredibly expensive.…

    • 2080 Words
    • 9 Pages
    Powerful Essays
  • Better Essays

    1889 known as Nintendo Koppai in Kyoto Japan. They produced and marketed Hanafuda cards. The name Nintendo meaning “luck In Heaven. Hanafuda was a handmade card and was successful. (www.Nintendo.wikipedia.com). In 1959 Nintendo stuck a deal with Disney to allow Nintendo to use the Disney characters in the playing cards. In 1963 Nintendo Playing Cards Company was renamed to Nintendo Company. During this time in the mid 2006 Nintendo introduces the Wii console. The retail price for the console was going for $249.99 the cost was picking up on the other cost of the last console that they was losing out one because the sales was increasing rapidly.( www.softwartop100.org)…

    • 885 Words
    • 4 Pages
    Better Essays
  • Powerful Essays

    Advancement of Video Games

    • 1697 Words
    • 7 Pages

    This article provides information on the beginnings of what eventually would become the largest manufacturer of Video game consoles, Nintendo Co. It explains how Fusajiro Yamauchi, began the company in a small town in Japan. The company manufactured playing cards known as Hanafuda. This was a 52 deck set of Japanese playing cards. The article explains how the company evolved from playing cards to manufacturing a system called the Beam Gun Series which used opto-electronics in 1969. In 1975 Nintendo signed a contract with Mitsubishi to produce the first ever electronic video recorder (EVR). This evolved into the cabinet micro-computers also known as coin operated arcade games in the 1970’s and kicked off the arcade game craze.…

    • 1697 Words
    • 7 Pages
    Powerful Essays
  • Powerful Essays

    Swot Analysis for Nintendo

    • 1415 Words
    • 6 Pages

    Nintendo is a Japanese based corporation founded in 1989. It’s original purpose was producing handmade hanafuda cards. After failed attempts at changing the direction of the company, it found success in the interactive entertainment systems and software industry. It changed its name from Nintendo Playing Card Company to Nintendo Company, Ltd. in 1963. Since then, Nintendo Co. has been creating video games and gaming systems that have become tops in their respective categories. In the early 1980’s, Donkey Kong was introduced to the markets and became an instant classic. This was followed a couple years later with Super Mario Brothers and Legend of Zelda. All three of these games are recognizable by most people. After these games were introduced on Nintendo’s original game system, Nintendo introduced an upgraded version of their original gaming system and called it Super Nintendo. This 16-bit console enjoyed instant success in both the Japan and American markets. Five years later another upgrade was introduced called Nintendo 64. Since then, Nintendo has introduced Nintendo Gamecube and Nintendo Wii. Both systems, along with the previous consoles, have enjoyed much success along with the software (games) that they also create. Today, Nintendo is still enjoying an increase in sales with their Nintendo Wii console and games. Although Nintendo only works in the Video Games industry, the company is also the majority owner of the Seattle Mariners in Major League Baseball as well as a partial owner of the Atlanta Hawks in the NBA.…

    • 1415 Words
    • 6 Pages
    Powerful Essays
  • Better Essays

    Nintendo entered the video game arena with their first series of game devices from 1977-79, offered in color, and available only in Japan. Technology advanced in the 1980’s with classic games such as Mario Brothers (1983), the Legend of Zelda (1986), Final Fantasy (1987), and Golden Axe (1988) (hongkiat, 2011). The gaming industry was dominated by both Sega and Nintendo during that time but Nintendo (NES) won the victory for best sellingbestselling console of the generation; really identifying Nintendo with the gaming industry.…

    • 1735 Words
    • 7 Pages
    Better Essays
  • Good Essays

    Reign of Nintendo

    • 631 Words
    • 3 Pages

    Nintendo started in 1889 as a card game company. Though its life time went through many changes in what they produced. Ranging from cards to vacuum cleaners, Nintendo made many products and name changes eventually stopping at toys. Being over shadowed my company's like Bandai; they reached a point where they were massively in debt. That is when they started to develop electronic toys, a big turning point in the 1970's. In 1981 they released the world famous Donky Kong and brought in a new generation of entertainment. For most endeavors this was the most risky attempting to enter the fast pased world of entertainment gaming. At that moment the company of Nintendo came to it's current glory.…

    • 631 Words
    • 3 Pages
    Good Essays
  • Satisfactory Essays

    The creator, Satoshi Tajiri, has mentioned how this series came to be. He spoke of the fact that as a young child he would hunt for bugs, and then trade them with his friends. This should sound familiar because this is basically what you are doing when playing Pokemon games on a Nintendo console.…

    • 310 Words
    • 2 Pages
    Satisfactory Essays
  • Powerful Essays

    Video Game Technology

    • 1787 Words
    • 8 Pages

    Video games started out as an interactive television built by Ralph Baer in 1966. Baer created a game called chase where 2 dots would pay a game of digital “tag” on a standard television. In 1967, a third dot was added to create a ping-pong type game. A deal was made with the company Magnavox to make the game available for public. Magnavox created and released the Magnavox Odyssey in 1972. It was the first video game console; however, home video games reached popularity with the Atari Pong game which was released by Atari after seeing Magnavox’s ping-pong game in a demonstration. This was only the first-generation of video games, and already there was competition over who could get the best product on the market.…

    • 1787 Words
    • 8 Pages
    Powerful Essays

Related Topics