If a child began playing violent video games at a young age, then he might think that violence in real life is the same as the game violence and that it doesn’t have a real impact on others. However, most children can distinguish between virtual violence and real violence.
Researchers at the Indiana University School of Medicine conducted a survey of 44 males and discovered that after 30 minutes of playing violent video games, subjects showed “increased activity within the amygdala (part of the brain involved in emotional arousal).” When the same group played non-violent video games, the opposite effects were seen. Doctors concluded that more research would need to be done to prove that playing violent video games increases violent behavior. Thus, this study provided no conclusive evidence that video games cause aggressive behavior.
People often try to excuse their actions and find a scapegoat. Some blame music, others movies, and some blame video games. We seem to have forgotten that our world is a violent place. Years ago video games were innocent - “Pong” in the 1970s and, in the 1980s, “Pac-Man.” In the 1990s “Mortal Kombat” - a violent game - became popular.
Today games are extremely violent. Take, for example, the “Grand Theft Auto” series. In these games the main character is a man who has connections with the mob. Players can steal cars and money and even murder. This game isn’t an evil, conjured-up thought of some sick person; these things happen every day!
The evolution of video games from innocent to violent reflects our society’s evolution. Much of the daily news focuses on war and murder. Video games just reflect our violent world.
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